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Cited 11 time in webofscience Cited 11 time in scopus
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Diffraction-engineered holography: Beyond the depth representation limit of holographic displays

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dc.contributor.authorYang, Daeho-
dc.contributor.authorSeo, Wontaek-
dc.contributor.authorYu, Hyeonseung-
dc.contributor.authorKim, Sun Il-
dc.contributor.authorShin, Bongsu-
dc.contributor.authorLee, Chang-Kun-
dc.contributor.authorMoon, Seokil-
dc.contributor.authorAn, Jungkwuen-
dc.contributor.authorHong, Jong-Young-
dc.contributor.authorSung, Geeyoung-
dc.contributor.authorLee, Hong-Seok-
dc.date.accessioned2023-03-27T06:41:11Z-
dc.date.available2023-03-27T06:41:11Z-
dc.date.created2023-03-27-
dc.date.issued2022-10-
dc.identifier.issn2041-1723-
dc.identifier.urihttps://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/87286-
dc.description.abstractImproving the image depth perception of holograms while maintaining high image quality is a current challenge. Here the authors propose an efficient solution relying on a multi-plane hologram technique that reconstruct different blurred images and sharply focused images depending on a propagation distance. Holography is one of the most prominent approaches to realize true-to-life reconstructions of objects. However, owing to the limited resolution of spatial light modulators compared to static holograms, reconstructed objects exhibit various coherent properties, such as content-dependent defocus blur and interference-induced noise. The coherent properties severely distort depth perception, the core of holographic displays to realize 3D scenes beyond 2D displays. Here, we propose a hologram that imitates defocus blur of incoherent light by engineering diffracted pattern of coherent light with adopting multi-plane holography, thereby offering real world-like defocus blur and photorealistic reconstruction. The proposed hologram is synthesized by optimizing a wave field to reconstruct numerous varifocal images after propagating the corresponding focal distances where the varifocal images are rendered using a physically-based renderer. Moreover, to reduce the computational costs associated with rendering and optimizing, we also demonstrate a network-based synthetic method that requires only an RGB-D image.-
dc.language영어-
dc.language.isoen-
dc.publisherNATURE PORTFOLIO-
dc.relation.isPartOfNATURE COMMUNICATIONS-
dc.titleDiffraction-engineered holography: Beyond the depth representation limit of holographic displays-
dc.typeArticle-
dc.type.rimsART-
dc.description.journalClass1-
dc.identifier.wosid000867312100015-
dc.identifier.doi10.1038/s41467-022-33728-5-
dc.identifier.bibliographicCitationNATURE COMMUNICATIONS, v.13, no.1-
dc.description.isOpenAccessY-
dc.identifier.scopusid2-s2.0-85139760923-
dc.citation.titleNATURE COMMUNICATIONS-
dc.citation.volume13-
dc.citation.number1-
dc.contributor.affiliatedAuthorYang, Daeho-
dc.type.docTypeArticle-
dc.subject.keywordPlusCOMPUTER-GENERATED HOLOGRAPHY-
dc.subject.keywordPlusGERCHBERG-SAXTON ALGORITHM-
dc.subject.keywordPlusNUMERICAL-SIMULATION-
dc.subject.keywordPlusPROJECTION-
dc.subject.keywordPlusBLUR-
dc.relation.journalResearchAreaScience & Technology - Other Topics-
dc.relation.journalWebOfScienceCategoryMultidisciplinary Sciences-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
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