온라인 게임 내 경제 시스템의 발전에 관한 연구Research on the Development of Economic System in Online Game
- Other Titles
- Research on the Development of Economic System in Online Game
- Authors
- 권용만
- Issue Date
- 2016
- Publisher
- (사)한국컴퓨터게임학회
- Keywords
- Economy System; MMORPG; Economics of Game
- Citation
- 한국컴퓨터게임학회논문지, v.29, no.2, pp.21 - 27
- Journal Title
- 한국컴퓨터게임학회논문지
- Volume
- 29
- Number
- 2
- Start Page
- 21
- End Page
- 27
- URI
- https://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/9353
- DOI
- 10.21493/kscg.2016.29.2.21
- ISSN
- 1976-6513
- Abstract
- As a macroscopic research for the economic system in MMORPG’s, I have analyzed the differentiation & characteristic of each economic system such as Picking Economy, Laissez-faire, Revised Capitalism, Neo-liberalism as well as Economic Democracy which is shown on online game. The picking economy of online game, like as Ultima Online, has the characteristic of co-work & co-distribution but the capitalist who has accumulated wealth appeared on Laissez-faire period. When the economic system of Laissez-faire has fell down, Revised Capitalism that includes the characteristics of government intervention has appeared. Finally, ArcheAge and MapleStory 2, which are represent for Neo-liberalism and economic democracy, are characterized by recovery of market functions & welfare.
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