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온라인 게임 내 경제 시스템의 발전에 관한 연구Research on the Development of Economic System in Online Game

Other Titles
Research on the Development of Economic System in Online Game
Authors
권용만
Issue Date
2016
Publisher
(사)한국컴퓨터게임학회
Keywords
Economy System; MMORPG; Economics of Game
Citation
한국컴퓨터게임학회논문지, v.29, no.2, pp.21 - 27
Journal Title
한국컴퓨터게임학회논문지
Volume
29
Number
2
Start Page
21
End Page
27
URI
https://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/9353
DOI
​​10​.21493​​/​​kscg​.201​6​.​29​.​2.21
ISSN
1976-6513
Abstract
As a macroscopic research for the economic system in MMORPG’s, I have analyzed the differentiation & characteristic of each economic system such as Picking Economy, Laissez-faire, Revised Capitalism, Neo-liberalism as well as Economic Democracy which is shown on online game. The picking economy of online game, like as Ultima Online, has the characteristic of co-work & co-distribution but the capitalist who has accumulated wealth appeared on Laissez-faire period. When the economic system of Laissez-faire has fell down, Revised Capitalism that includes the characteristics of government intervention has appeared. Finally, ArcheAge and MapleStory 2, which are represent for Neo-liberalism and economic democracy, are characterized by recovery of market functions & welfare.
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