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가상현실 관광경험에서 지각된 혜택 및 지각된 희생이 이용의도에 미치는 구조적 영향: 가치기반수용모델의 적용
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 이진희 | - |
| dc.contributor.author | 김남조 | - |
| dc.date.accessioned | 2022-07-06T11:59:24Z | - |
| dc.date.available | 2022-07-06T11:59:24Z | - |
| dc.date.created | 2021-12-08 | - |
| dc.date.issued | 2021-10 | - |
| dc.identifier.issn | 1229-0424 | - |
| dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/140750 | - |
| dc.description.abstract | This study investigates the structural effects of perceived benefits and perceived sacrifice on intention to use virtual reality tourism. In addition, we try to confirm the influence of flow in VAM. A survey was conducted on consumers who used VR related to tourist attractions from 21st of June to the 16th of July 2021. A valid sample of 312 questionnaires was obtained. The results revealed that among the perceived benefits, spatial presence had a significantly positive (+) effect on flow, whereas enjoyment had no significant effect. These two factors had a significantly positive (+) effect on the perceived value. Among the perceived sacrifices, visual fatigue had a significantly negative (-) effect on the perceived value, whereas the complexity of the technique had no significant effect. The flow had a significantly positive (+) effect on perceived value but had no significant effect on the intention to use. Perceived value had a significantly positive (+) effect on the intention to use. These results suggest that we should be explore new factors applicable to VR as technology becomes ubiquitous and increases opportunities for enjoyment. This study provides empirical evidence of flow when applying the VAM to VR. | - |
| dc.language | 한국어 | - |
| dc.language.iso | ko | - |
| dc.publisher | (사)한국관광레저학회 | - |
| dc.title | 가상현실 관광경험에서 지각된 혜택 및 지각된 희생이 이용의도에 미치는 구조적 영향: 가치기반수용모델의 적용 | - |
| dc.title.alternative | Structural Effects of Perceived Benefits and Perceived Sacrifice on Intention to Use a Virtual Reality Tourism Experience : Application of the Value-based Adoption Model | - |
| dc.type | Article | - |
| dc.contributor.affiliatedAuthor | 김남조 | - |
| dc.identifier.doi | 10.31336/JTLR.2021.10.33.10.107 | - |
| dc.identifier.bibliographicCitation | 관광레저연구, v.33, no.10, pp.107 - 122 | - |
| dc.relation.isPartOf | 관광레저연구 | - |
| dc.citation.title | 관광레저연구 | - |
| dc.citation.volume | 33 | - |
| dc.citation.number | 10 | - |
| dc.citation.startPage | 107 | - |
| dc.citation.endPage | 122 | - |
| dc.type.rims | ART | - |
| dc.identifier.kciid | ART002773457 | - |
| dc.description.journalClass | 2 | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | kci | - |
| dc.subject.keywordAuthor | 가상현실(Virtual Reality) | - |
| dc.subject.keywordAuthor | 지각된 혜택(Perceived Benefit) | - |
| dc.subject.keywordAuthor | 지각된희생(Perceived Sacrifice) | - |
| dc.subject.keywordAuthor | 이용의도(Intention to Use) | - |
| dc.subject.keywordAuthor | 플로우(Flow) | - |
| dc.subject.keywordAuthor | 가치기반수용모델(Value-based Adoption Model) | - |
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