디지털 클로딩 기술 기반 가상착의 업사이클링 패션디자인
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 천탠이 | - |
dc.contributor.author | 양은경 | - |
dc.contributor.author | 이연희 | - |
dc.date.accessioned | 2022-07-06T17:15:53Z | - |
dc.date.available | 2022-07-06T17:15:53Z | - |
dc.date.created | 2021-08-25 | - |
dc.date.issued | 2021-06 | - |
dc.identifier.issn | 1226-0401 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/141693 | - |
dc.description.abstract | The purpose of this study is to develop up-cycling fashion design methods centered on discarded denim material for the study of original up-cycling design methods. Up-cycling fashion design work was developed using digital clothing technology. This is a recent hot topic among sustainable fashion design methods. Up-cycling fashion design expression methods (categorized as dismantlement, collages, dépaysement, grafting, weaving, and tearing) were centered on design methods. These methods create various three-dimensional modeling effects in planar forms, whereby five pieces can be applied to the fabric and digitally produced. The results are as follows: First, the use of discarded denim fabric for the development of up-cycling fashion design pieces enabled the recycling of existing resources, provided solutions to environmental pollution problems, and provided expansion opportunities for design processes for sustainable fashion products that expand the design value of denim products and their utility. Second, new eco-friendly fashion designs that attempt to achieve diversity in modern fashion trends could be presented through formative contemporary fashion produced by up-cycling work products. Third, up-cycling fashion design work is expected to provide opportunities for eco-friendly fashion design methods. This will expand the value of sustainable fashion design by recycling simple waste materials through the use of three-dimensional digital clothing technology and further through the presentation of expanded life cycles that extend product planning, production, and life cycles. | - |
dc.language | 한국어 | - |
dc.language.iso | ko | - |
dc.publisher | 복식문화학회 | - |
dc.title | 디지털 클로딩 기술 기반 가상착의 업사이클링 패션디자인 | - |
dc.title.alternative | Development of virtual upcycling fashion design based on 3-dimensional digital clothing technology | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | 이연희 | - |
dc.identifier.doi | 10.29049/rjcc.2021.29.3.374 | - |
dc.identifier.bibliographicCitation | 복식문화연구, v.29, no.3, pp.374 - 387 | - |
dc.relation.isPartOf | 복식문화연구 | - |
dc.citation.title | 복식문화연구 | - |
dc.citation.volume | 29 | - |
dc.citation.number | 3 | - |
dc.citation.startPage | 374 | - |
dc.citation.endPage | 387 | - |
dc.type.rims | ART | - |
dc.identifier.kciid | ART002735042 | - |
dc.description.journalClass | 2 | - |
dc.description.isOpenAccess | N | - |
dc.description.journalRegisteredClass | kci | - |
dc.subject.keywordAuthor | denim | - |
dc.subject.keywordAuthor | digital fashion design | - |
dc.subject.keywordAuthor | upcycle fashion design | - |
dc.subject.keywordAuthor | 데님 | - |
dc.subject.keywordAuthor | 디지털 패션디자인 | - |
dc.subject.keywordAuthor | 업사이클 패션디자인 | - |
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