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A Framework for Virtual 3D Manipulation of Face in Video

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dc.contributor.authorPark, Jungsik-
dc.contributor.authorPark, Jong-II-
dc.date.accessioned2022-07-11T13:20:50Z-
dc.date.available2022-07-11T13:20:50Z-
dc.date.created2021-05-13-
dc.date.issued2018-08-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/149545-
dc.description.abstractThis paper presents a framework that enables a user to manipulate his/her face shape three-dimensionally in video. Existing face manipulation applications and methods have some limitations: single photo, manipulation on image domain, or limited deformation. In the proposed framework, face is tracked from video by using landmark tracking and fitting 3d morphable face model to image, and the face model is further deformed according to the user input with mesh deformation method and rendered with texture from the frame image onto the camera preview. Therefore, unlike conventional applications and researches for face manipulation, the proposed framework allows the user to perform free-form 3d deformation of face in video and to view the deformed face at various viewpoints.-
dc.language영어-
dc.language.isoen-
dc.publisherInstitute of Electrical and Electronics Engineers Inc.-
dc.titleA Framework for Virtual 3D Manipulation of Face in Video-
dc.typeArticle-
dc.contributor.affiliatedAuthorPark, Jong-II-
dc.identifier.doi10.1109/VR.2018.8446445-
dc.identifier.scopusid2-s2.0-85053830235-
dc.identifier.bibliographicCitation25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings, pp.649 - 650-
dc.relation.isPartOf25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings-
dc.citation.title25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings-
dc.citation.startPage649-
dc.citation.endPage650-
dc.type.rimsART-
dc.type.docTypeConference Paper-
dc.description.journalClass1-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscopus-
dc.subject.keywordPlusDeformation-
dc.subject.keywordPlusUser interfaces-
dc.subject.keywordPlusVirtual reality-
dc.subject.keywordPlus3-D deformation-
dc.subject.keywordPlus3D manipulation-
dc.subject.keywordPlusFace modeling-
dc.subject.keywordPlusFace shapes-
dc.subject.keywordPlusGraphics systems-
dc.subject.keywordPlusImage domain-
dc.subject.keywordPlusMesh deformation-
dc.subject.keywordPlusMorphable face model-
dc.subject.keywordPlusThree dimensional computer graphics-
dc.subject.keywordAuthorComputing methodologies-Computer graphics-Graphics systems and interface-Mixed / augmented reality-
dc.identifier.urlhttps://ieeexplore.ieee.org/document/8446445-
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COLLEGE OF ENGINEERING (SCHOOL OF COMPUTER SCIENCE)
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