Development of Audio Rendering technology for Complex Interactions in Virtual Architecture Environments
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Kim, Sung Min | - |
dc.contributor.author | Jang , Hyung Suk | - |
dc.contributor.author | Muhammad, Imran | - |
dc.contributor.author | Jeon, Jin Yong | - |
dc.date.accessioned | 2022-07-15T05:13:18Z | - |
dc.date.available | 2022-07-15T05:13:18Z | - |
dc.date.created | 2021-05-14 | - |
dc.date.issued | 2016-10 | - |
dc.identifier.issn | 1598-2548 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/153692 | - |
dc.description.abstract | The technology related to virtual reality has been investigated and developed, the system for applying the acoustical characteristics of specific room and virtual space also proposed and developed. The characteristic of specific space can represent as one signal, called 'impulse response'. In real world, capturing impulse response through the measurement is usual method, however in virtual situation, computer simulation based on 'image source method' or 'image source method' is used for generating impulse response in virtual space, especially the 'ray tracing' is used for generating the reverberant part of impulse response, which is very important for sound generation. In this study, from modelling the virtual space with matlab code to generating the impulse response in virtual space is suggested and compared with various types of impulse response based on time, room data etc. | - |
dc.language | 영어 | - |
dc.language.iso | en | - |
dc.publisher | 한국소음진동공학회 | - |
dc.title | Development of Audio Rendering technology for Complex Interactions in Virtual Architecture Environments | - |
dc.title.alternative | 가상 건축환경의 복합적 상호작용을 반영한 음향렌더링 기술 개발 | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | Jeon, Jin Yong | - |
dc.identifier.bibliographicCitation | 한국소음진동공학회 2016년도 추계 학술대회논문집, pp.148 - 148 | - |
dc.relation.isPartOf | 한국소음진동공학회 2016년도 추계 학술대회논문집 | - |
dc.citation.title | 한국소음진동공학회 2016년도 추계 학술대회논문집 | - |
dc.citation.startPage | 148 | - |
dc.citation.endPage | 148 | - |
dc.type.rims | ART | - |
dc.type.docType | Proceeding | - |
dc.description.journalClass | 3 | - |
dc.description.isOpenAccess | N | - |
dc.description.journalRegisteredClass | other | - |
dc.subject.keywordAuthor | Virtual Reality(가상현실) | - |
dc.subject.keywordAuthor | Impulse Response(충격응답) | - |
dc.subject.keywordAuthor | Image Source Method(이미지소스 기법)= | - |
dc.identifier.url | https://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE07041552 | - |
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.
222, Wangsimni-ro, Seongdong-gu, Seoul, 04763, Korea+82-2-2220-1365
COPYRIGHT © 2021 HANYANG UNIVERSITY.
Certain data included herein are derived from the © Web of Science of Clarivate Analytics. All rights reserved.
You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.