Immersive audio rendering for interactive virtual architectural Environments
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Imran, Muhammad | - |
dc.contributor.author | Jeon, Jin Yong | - |
dc.date.accessioned | 2022-07-15T09:43:39Z | - |
dc.date.available | 2022-07-15T09:43:39Z | - |
dc.date.created | 2021-05-11 | - |
dc.date.issued | 2016-09 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/154071 | - |
dc.description.abstract | In this study we investigate sound propagation methods in virtual architectural environments for spatialized audio rendering to use in immersive virtual reality (VR) scenarios. During the last few decades, sound propagation models have been designed and investigated for virtual architectural structures, using geometrical approach (GA) and hybrid techniques. For sound propagation, it is required to design fast simulation tools to incorporate a sufficient number of dynamically moving sound sources and receivers, room acoustical properties, and reflections and diffractions from interactively changing surface elements in VR environments. Using physically based models, we achieve a reasonable trade-off between sound quality and system performance. Furthermore, we describe the sound rendering pipeline into a virtual scene in order to simulate virtual scenarios. | - |
dc.language | 영어 | - |
dc.language.iso | en | - |
dc.publisher | Audio Engineering Society | - |
dc.title | Immersive audio rendering for interactive virtual architectural Environments | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | Jeon, Jin Yong | - |
dc.identifier.scopusid | 2-s2.0-85026503245 | - |
dc.identifier.bibliographicCitation | Proceedings of the AES International Conference, v.2016-September, pp.1 - 6 | - |
dc.relation.isPartOf | Proceedings of the AES International Conference | - |
dc.citation.title | Proceedings of the AES International Conference | - |
dc.citation.volume | 2016-September | - |
dc.citation.startPage | 1 | - |
dc.citation.endPage | 6 | - |
dc.type.rims | ART | - |
dc.type.docType | Conference Paper | - |
dc.description.journalClass | 1 | - |
dc.description.isOpenAccess | Y | - |
dc.description.journalRegisteredClass | scopus | - |
dc.subject.keywordPlus | Acoustic wave propagation | - |
dc.subject.keywordPlus | Augmented reality | - |
dc.subject.keywordPlus | Economic and social effects | - |
dc.subject.keywordPlus | Sound reproduction | - |
dc.subject.keywordPlus | Virtual reality | - |
dc.subject.keywordPlus | Acoustical properties | - |
dc.subject.keywordPlus | Architectural environment | - |
dc.subject.keywordPlus | Architectural structure | - |
dc.subject.keywordPlus | Fast simulation tool | - |
dc.subject.keywordPlus | Geometrical approaches | - |
dc.subject.keywordPlus | Immersive virtual reality | - |
dc.subject.keywordPlus | Physically based models | - |
dc.subject.keywordPlus | Spatialized audio renderings | - |
dc.subject.keywordPlus | Audio acoustics | - |
dc.identifier.url | https://www.researchgate.net/publication/308474404_Immersive_audio_rendering_for_interactive_virtual_architectural_environments | - |
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