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Interactive augmented reality system using projector-camera system and smart phone

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dc.contributor.authorLim, Changmin-
dc.contributor.authorChoi, Junyeong-
dc.contributor.authorPark, Jong-Il-
dc.contributor.authorPark, Hanhoon-
dc.date.accessioned2022-07-15T22:27:17Z-
dc.date.available2022-07-15T22:27:17Z-
dc.date.created2021-05-13-
dc.date.issued2015-06-
dc.identifier.issn0000-0000-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/157039-
dc.description.abstractThis paper proposes a user immersive augmented reality (AR) system which utilizes three kinds of computer vision technology: projector-camera-based spatial AR, hand-gesture-based user interaction, and mobile AR. The proposed system augments 2D virtual contents on a tabletop using the projector-camera-based AR, and a user can interact with the augmented 2D contents by using natural hand gestures and a physical object by using smart phone. Also, the proposed system further enhances user-immersion by adopting the mobile AR, which augments 3D virtual contents on the physical object when user sees the object through smart phone's camera. This paper verifies the effectiveness of the proposed AR system through implementing a car driving application.-
dc.language영어-
dc.language.isoen-
dc.publisherInstitute of Electrical and Electronics Engineers Inc.-
dc.titleInteractive augmented reality system using projector-camera system and smart phone-
dc.typeArticle-
dc.contributor.affiliatedAuthorPark, Jong-Il-
dc.identifier.doi10.1109/ISCE.2015.7177800-
dc.identifier.scopusid2-s2.0-84953337722-
dc.identifier.bibliographicCitationProceedings of the International Symposium on Consumer Electronics, ISCE, v.2015-August, pp.1 - 2-
dc.relation.isPartOfProceedings of the International Symposium on Consumer Electronics, ISCE-
dc.citation.titleProceedings of the International Symposium on Consumer Electronics, ISCE-
dc.citation.volume2015-August-
dc.citation.startPage1-
dc.citation.endPage2-
dc.type.rimsART-
dc.type.docTypeConference Paper-
dc.description.journalClass1-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscopus-
dc.subject.keywordPlusAugmented reality-
dc.subject.keywordPlusCameras-
dc.subject.keywordPlusComputer vision-
dc.subject.keywordPlusConsumer electronics-
dc.subject.keywordPlusImage processing-
dc.subject.keywordPlusSmartphones-
dc.subject.keywordPlusTelephone sets-
dc.subject.keywordPlusUser interfaces-
dc.subject.keywordPlusAugmented reality systems-
dc.subject.keywordPlusComputer vision technology-
dc.subject.keywordPlusHand gesture-
dc.subject.keywordPlusImmersive augmented realities-
dc.subject.keywordPlusMobile augmented reality-
dc.subject.keywordPlusObject Tracking-
dc.subject.keywordPlusProjector-camera-
dc.subject.keywordPlusProjector-camera system-
dc.subject.keywordPlusCellular telephone systems-
dc.subject.keywordAuthorhand-gesture-based interface-
dc.subject.keywordAuthormobile augmented reality-
dc.subject.keywordAuthorObject tracking-
dc.subject.keywordAuthorprojector-camera system-
dc.identifier.urlhttps://ieeexplore.ieee.org/document/7177800-
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