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Interactive Manipulation of Large-Scale Crowd Animation

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dc.contributor.authorKim, Jongmin-
dc.contributor.authorSeol, Yeongho-
dc.contributor.authorKwon, Taesoo-
dc.contributor.authorLee, Jehee-
dc.date.accessioned2022-07-16T03:56:43Z-
dc.date.available2022-07-16T03:56:43Z-
dc.date.created2021-05-12-
dc.date.issued2014-07-
dc.identifier.issn0730-0301-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/159584-
dc.description.abstractEditing large-scale crowd animation is a daunting task due to the lack of an efficient manipulation method. This paper presents a novel cage-based editing method for large-scale crowd animation. The cage encloses animated characters and supports convenient space/time manipulation methods that were unachievable with previous approaches. The proposed method is based on a combination of cage-based deformation and as-rigid-as-possible deformation with a set of constraints integrated into the system to produce desired results. Our system allows animators to edit existing crowd animations intuitively with real-time performance while maintaining complex interactions between individual characters. Our examples demonstrate how our cage-based user interfaces mitigate the time and effort for the user to manipulate large crowd animation.-
dc.language영어-
dc.language.isoen-
dc.publisherASSOC COMPUTING MACHINERY-
dc.titleInteractive Manipulation of Large-Scale Crowd Animation-
dc.typeArticle-
dc.contributor.affiliatedAuthorKwon, Taesoo-
dc.identifier.doi10.1145/2601097.2601170-
dc.identifier.scopusid2-s2.0-84905726502-
dc.identifier.wosid000340000100050-
dc.identifier.bibliographicCitationACM TRANSACTIONS ON GRAPHICS, v.33, no.4, pp.1 - 10-
dc.relation.isPartOfACM TRANSACTIONS ON GRAPHICS-
dc.citation.titleACM TRANSACTIONS ON GRAPHICS-
dc.citation.volume33-
dc.citation.number4-
dc.citation.startPage1-
dc.citation.endPage10-
dc.type.rimsART-
dc.type.docTypeArticle-
dc.description.journalClass1-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-
dc.relation.journalWebOfScienceCategoryComputer Science, Software Engineering-
dc.subject.keywordPlusSPACE DEFORMATIONS-
dc.subject.keywordPlusMOTION-
dc.subject.keywordAuthorHuman Motion-
dc.subject.keywordAuthorInteractive Editing-
dc.subject.keywordAuthorCrowd Animation-
dc.subject.keywordAuthorData-Driven Animation-
dc.identifier.urlhttps://dl.acm.org/doi/10.1145/2601097.2601170-
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