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깊이 영상 분류 기법을 이용한 테이블탑 상호작용 시스템Tabletop Interaction System Using Depth Layering

Other Titles
Tabletop Interaction System Using Depth Layering
Authors
백용환최준영박한훈박종일
Issue Date
Jun-2014
Publisher
대한전자공학회
Citation
대한전자공학회 하계학술대회, pp.1945 - 1947
Indexed
OTHER
Journal Title
대한전자공학회 하계학술대회
Start Page
1945
End Page
1947
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/159659
Abstract
In this paper, we propose an efficient tabletophuman-object interaction system by categorizingdepth information. This system uses three layers toapply proper algorithms respectively. Backgroundlayer is the trained background environment modelwhich is initialized at the beginning. The staticlayer is used to store steady objects which isregistered for interaction subject. And the dynamiclayer handles moving objects which in this case ishand. In each layer, a proper algorithm can beapplied separately without interference. The systemwill show how effective this approach works.
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서울 공과대학 > 서울 컴퓨터소프트웨어학부 > 1. Journal Articles

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Park, Jong-Il
COLLEGE OF ENGINEERING (SCHOOL OF COMPUTER SCIENCE)
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