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Development of virtual reality proprioceptive rehabilitation system for stroke patients

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dc.contributor.authorCho, Sangwoo-
dc.contributor.authorKu, Jeonghun-
dc.contributor.authorCho, Yun Kyung-
dc.contributor.authorKim, In Young-
dc.contributor.authorKang, Youn Joo-
dc.contributor.authorJang, Dong Pyo-
dc.contributor.authorKim, Sun I.-
dc.date.accessioned2022-07-16T06:23:51Z-
dc.date.available2022-07-16T06:23:51Z-
dc.date.issued2014-01-
dc.identifier.issn0169-2607-
dc.identifier.issn1872-7565-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/160882-
dc.description.abstractIn this study, the virtual reality (VR) proprioception rehabilitation system was developed for stroke patients to use proprioception feedback in upper limb rehabilitation by blocking visual feedback. To evaluate its therapeutic effect, 10 stroke patients (onset> 3 month) trained proprioception feedback rehabilitation for one week and visual feedback rehabilitation for another week in random order. Proprioception functions were checked before, a week after, and at the end of training. The results show the click count, error distance and total error distance among proprioception evaluation factors were significantly reduced after proprioception feedback training compared to visual feedback training (respectively, p = 0.005, p = 0.001, and p = 0.007). In addition, subjects were significantly improved in conventional behavioral tests after training. In conclusion, we showed the effectiveness and possible use of the VR to recover the proprioception of stroke patients.-
dc.format.extent8-
dc.language영어-
dc.language.isoENG-
dc.publisherElsevier BV-
dc.titleDevelopment of virtual reality proprioceptive rehabilitation system for stroke patients-
dc.typeArticle-
dc.publisher.location아일랜드-
dc.identifier.doi10.1016/j.cmpb.2013.09.006-
dc.identifier.scopusid2-s2.0-84887827387-
dc.identifier.wosid000327180900024-
dc.identifier.bibliographicCitationComputer Methods and Programs in Biomedicine, v.113, no.1, pp 258 - 265-
dc.citation.titleComputer Methods and Programs in Biomedicine-
dc.citation.volume113-
dc.citation.number1-
dc.citation.startPage258-
dc.citation.endPage265-
dc.type.docTypeArticle-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClasssci-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-
dc.relation.journalResearchAreaEngineering-
dc.relation.journalResearchAreaMedical Informatics-
dc.relation.journalWebOfScienceCategoryComputer Science, Interdisciplinary Applications-
dc.relation.journalWebOfScienceCategoryComputer Science, Theory & Methods-
dc.relation.journalWebOfScienceCategoryEngineering, Biomedical-
dc.relation.journalWebOfScienceCategoryMedical Informatics-
dc.subject.keywordPlusVISUAL INFORMATION-
dc.subject.keywordPlusLIMB-
dc.subject.keywordPlusINTEGRATION-
dc.subject.keywordPlusDYNAMICS-
dc.subject.keywordPlusRELIANCE-
dc.subject.keywordPlusRECOVERY-
dc.subject.keywordPlusFEEDBACK-
dc.subject.keywordPlusBALANCE-
dc.subject.keywordPlusVISION-
dc.subject.keywordPlusARM-
dc.subject.keywordAuthorProprioception feedback-
dc.subject.keywordAuthorComputer based rehabilitation-
dc.subject.keywordAuthorVirtual Reality-
dc.subject.keywordAuthorStroke-
dc.subject.keywordAuthorupper-extremity limb-
dc.identifier.urlhttps://www.sciencedirect.com/science/article/pii/S0169260713003052?via%3Dihub-
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서울 의과대학 > 서울 의공학교실 > 1. Journal Articles
서울 의생명공학전문대학원 > ETC > 1. Journal Articles

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GRADUATE SCHOOL OF BIOMEDICAL SCIENCE AND ENGINEERING (서울 생체의공학과)
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