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iHand: an interactive bare-hand-based augmented reality interface on commercial mobile phones

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dc.contributor.authorChoi, Junyeong-
dc.contributor.authorPark, Jungsik-
dc.contributor.authorPark, Hanhoon-
dc.contributor.authorPark, Jong-Il-
dc.date.accessioned2022-07-16T11:19:55Z-
dc.date.available2022-07-16T11:19:55Z-
dc.date.created2021-05-12-
dc.date.issued2013-02-
dc.identifier.issn0091-3286-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/163493-
dc.description.abstractThe performance of mobile phones has rapidly improved, and they are emerging as a powerful platform. In many vision-based applications, human hands play a key role in natural interaction. However, relatively little attention has been paid to the interaction between human hands and the mobile phone. Thus, we propose a vision-and hand gesture-based interface in which the user holds a mobile phone in one hand but sees the other hand's palm through a built-in camera. The virtual contents are faithfully rendered on the user's palm through palm pose estimation, and reaction with hand and finger movements is achieved that is recognized by hand shape recognition. Since the proposed interface is based on hand gestures familiar to humans and does not require any additional sensors or markers, the user can freely interact with virtual contents anytime and anywhere without any training. We demonstrate that the proposed interface works at over 15 fps on a commercial mobile phone with a 1.2-GHz dual core processor and 1 GB RAM.-
dc.language영어-
dc.language.isoen-
dc.publisherSPIE-SOC PHOTO-OPTICAL INSTRUMENTATION ENGINEERS-
dc.titleiHand: an interactive bare-hand-based augmented reality interface on commercial mobile phones-
dc.typeArticle-
dc.contributor.affiliatedAuthorPark, Jong-Il-
dc.identifier.doi10.1117/1.OE.52.2.027206-
dc.identifier.scopusid2-s2.0-84901371921-
dc.identifier.wosid000315154800067-
dc.identifier.bibliographicCitationOPTICAL ENGINEERING, v.52, no.2-
dc.relation.isPartOfOPTICAL ENGINEERING-
dc.citation.titleOPTICAL ENGINEERING-
dc.citation.volume52-
dc.citation.number2-
dc.type.rimsART-
dc.type.docTypeArticle-
dc.description.journalClass1-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaOptics-
dc.relation.journalWebOfScienceCategoryOptics-
dc.subject.keywordPlusAugmented reality-
dc.subject.keywordPlusCellular telephones-
dc.subject.keywordPlusGesture recognition-
dc.subject.keywordPlusInterfaces(materials)-
dc.subject.keywordPlusMobile devices-
dc.subject.keywordPlusMobile phones-
dc.subject.keywordPlusTelephone sets-
dc.subject.keywordPlusVirtual reality-
dc.subject.keywordAuthoraugmented reality-
dc.subject.keywordAuthorinterface-
dc.subject.keywordAuthormobile phone-
dc.subject.keywordAuthorgesture recognition-
dc.subject.keywordAuthorhand shape recognition-
dc.identifier.urlhttps://www.spiedigitallibrary.org/journals/optical-engineering/volume-52/issue-2/027206/iHand--an-interactive-bare-hand-based-augmented-reality-interface/10.1117/1.OE.52.2.027206.short?SSO=1-
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COLLEGE OF ENGINEERING (SCHOOL OF COMPUTER SCIENCE)
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