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Universal View Synthesis Unit for Glassless 3DTV

Authors
Park, JungsikChoi, Ji-YounRyu, InPark, Jong-Il
Issue Date
May-2012
Publisher
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
Keywords
3D video; free viewpoint display; depth image-based view synthesis; general-purpose computation via GPU
Citation
IEEE TRANSACTIONS ON CONSUMER ELECTRONICS, v.58, no.2, pp.706 - 711
Indexed
SCIE
SCOPUS
Journal Title
IEEE TRANSACTIONS ON CONSUMER ELECTRONICS
Volume
58
Number
2
Start Page
706
End Page
711
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/165719
DOI
10.1109/TCE.2012.6227480
ISSN
0098-3063
Abstract
As 3D content is becoming popular, the data size of such content is getting larger, which may cause a critical bandwidth problem in deploying 3D broadcast services. View synthesis using depth maps can play a key role in avoiding the bandwidth problem. In this paper, we propose a universal view synthesis unit (UVSU), which allows depth image-based fast view synthesis by parallel processing using a programmable graphic process unit (GPU). Assuming that a few stereo images and their corresponding disparity maps are given, we synthesize multiple virtual viewpoint images in real-time. Moreover, the proposed UVSU can freely adjust various requirements, such as the number of virtual viewpoints, their positions, and the intervals of each virtual viewpoint depending on 3D display devices. The effectiveness of our approach is verified through many experiments with various real images.
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Park, Jong-Il
COLLEGE OF ENGINEERING (SCHOOL OF COMPUTER SCIENCE)
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