An interface between users and virtual objects using two hands
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Rhee, Eun Joo | - |
dc.contributor.author | Han, Seiheui | - |
dc.contributor.author | Choi, Junyeong | - |
dc.contributor.author | Park, Jong-Il | - |
dc.contributor.author | Lee, Sang Hwa | - |
dc.date.accessioned | 2022-07-16T17:44:47Z | - |
dc.date.available | 2022-07-16T17:44:47Z | - |
dc.date.created | 2021-05-13 | - |
dc.date.issued | 2011-12 | - |
dc.identifier.issn | 0000-0000 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/166890 | - |
dc.description.abstract | This paper presents a novel hand-based interface that provides natural interactions with virtual objects augmented on a user's palm. In the interface, virtual objects are easily selected by drawing predefined patterns on a palm of one hand with a finger of the other hand and recognizing the patterns. The selected virtual objects are augmented on the palm by estimating palm poses. To efficiently detect the patterns drawn with the finger, its trajectories are tracked using a wearable type of a visual marker. By estimating a wide range of palm poses and recognizing finger gestures, a user can naturally interact with the virtual objects augmented on the palm at various viewpoints. The feasibility of the interface is verified through our experimental results. | - |
dc.language | 영어 | - |
dc.language.iso | en | - |
dc.publisher | Association for Computing Machinary, Inc. | - |
dc.title | An interface between users and virtual objects using two hands | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | Park, Jong-Il | - |
dc.identifier.doi | 10.1145/2087756.2087840 | - |
dc.identifier.scopusid | 2-s2.0-84863025465 | - |
dc.identifier.bibliographicCitation | Proceedings of VRCAI 2011: ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications to Industry, pp.441 - 442 | - |
dc.relation.isPartOf | Proceedings of VRCAI 2011: ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications to Industry | - |
dc.citation.title | Proceedings of VRCAI 2011: ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications to Industry | - |
dc.citation.startPage | 441 | - |
dc.citation.endPage | 442 | - |
dc.type.rims | ART | - |
dc.type.docType | Conference Paper | - |
dc.description.journalClass | 1 | - |
dc.description.isOpenAccess | N | - |
dc.description.journalRegisteredClass | scopus | - |
dc.subject.keywordPlus | Finger gestures | - |
dc.subject.keywordPlus | Hand detection | - |
dc.subject.keywordPlus | Hand-gesture recognition | - |
dc.subject.keywordPlus | Natural interactions | - |
dc.subject.keywordPlus | Two hand | - |
dc.subject.keywordPlus | Virtual objects | - |
dc.subject.keywordPlus | Visual markers | - |
dc.subject.keywordPlus | Augmented reality | - |
dc.subject.keywordPlus | Interactive computer graphics | - |
dc.subject.keywordPlus | Pattern recognition | - |
dc.subject.keywordPlus | Virtual reality | - |
dc.subject.keywordPlus | Gesture recognition | - |
dc.subject.keywordAuthor | Augmented reality interface | - |
dc.subject.keywordAuthor | Hand detection | - |
dc.subject.keywordAuthor | Hand gesture recognition | - |
dc.subject.keywordAuthor | Pattern recognition | - |
dc.identifier.url | https://dl.acm.org/doi/10.1145/2087756.2087840 | - |
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.
222, Wangsimni-ro, Seongdong-gu, Seoul, 04763, Korea+82-2-2220-1365
COPYRIGHT © 2021 HANYANG UNIVERSITY.
Certain data included herein are derived from the © Web of Science of Clarivate Analytics. All rights reserved.
You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.