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Subjective Evaluation on Visual Perceptibility of Embedding Complementary Patterns for Nonintrusive Projection-Based Augmented Reality

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dc.contributor.authorPark, Hanhoon-
dc.contributor.authorSeo, Byung-Kuk-
dc.contributor.authorPark, Jong-Il-
dc.date.accessioned2022-12-20T17:58:11Z-
dc.date.available2022-12-20T17:58:11Z-
dc.date.issued2010-05-
dc.identifier.issn1051-8215-
dc.identifier.issn1558-2205-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/175036-
dc.description.abstractIn projection-based augmented reality (AR) alleviating visual distraction of patterns has been a great challenge. As a representative one, a method of embedding patterns and their complements (hereafter, we call the pairs complementary patterns) into AR images alternately has been proposed recently. This paper presents subjective evaluation results and their statistical analysis on the visual perceptibility of embedding complementary patterns in different ways in a standard hardware environment. Then, we explore the constraints for embedded complementary patterns to be less perceptible. As expected, high projector refresh rate and low pattern strength were the general conditions for a decrease in the perception of embedded complementary patterns. However, reducing pattern size and projecting complementary patterns with an interval were also among the factors affecting the results. Detailed constraints are given in the experimental results. Also, we present which constraint is more dominant for pattern perceptibility.-
dc.format.extent10-
dc.language영어-
dc.language.isoENG-
dc.publisherInstitute of Electrical and Electronics Engineers-
dc.titleSubjective Evaluation on Visual Perceptibility of Embedding Complementary Patterns for Nonintrusive Projection-Based Augmented Reality-
dc.typeArticle-
dc.publisher.location미국-
dc.identifier.doi10.1109/TCSVT.2010.2045810-
dc.identifier.scopusid2-s2.0-77952228290-
dc.identifier.wosid000277500900006-
dc.identifier.bibliographicCitationIEEE Transactions on Circuits and Systems for Video Technology, v.20, no.5, pp 687 - 696-
dc.citation.titleIEEE Transactions on Circuits and Systems for Video Technology-
dc.citation.volume20-
dc.citation.number5-
dc.citation.startPage687-
dc.citation.endPage696-
dc.type.docTypeArticle-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClasssci-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaEngineering-
dc.relation.journalWebOfScienceCategoryEngineering, Electrical & Electronic-
dc.subject.keywordPlusFunction evaluation-
dc.subject.keywordPlusVirtual reality-
dc.subject.keywordPlusComplementary patterns-
dc.subject.keywordPlusNon-intrusive-
dc.subject.keywordPlusNonintrusive augmented reality-
dc.subject.keywordPlusPattern size-
dc.subject.keywordPlusRefresh rate-
dc.subject.keywordPlusStandard hardware-
dc.subject.keywordPlusStatistical analysis-
dc.subject.keywordPlusSubjective evaluations-
dc.subject.keywordPlusAugmented reality-
dc.subject.keywordAuthorComplementary patterns-
dc.subject.keywordAuthornonintrusive augmented reality-
dc.subject.keywordAuthorpattern embedding-
dc.subject.keywordAuthorprojection-based augmented reality-
dc.subject.keywordAuthorsubjective evaluation-
dc.identifier.urlhttps://ieeexplore.ieee.org/document/5430909-
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