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Cue-exposure therapy to decrease alcohol craving in virtual environment
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Lee, Jang-Han | - |
| dc.contributor.author | Kwon, Hyoseok | - |
| dc.contributor.author | Choi, Joonho | - |
| dc.contributor.author | Yang, Byung-Hwan | - |
| dc.date.accessioned | 2022-12-21T05:52:24Z | - |
| dc.date.available | 2022-12-21T05:52:24Z | - |
| dc.date.issued | 2007-10 | - |
| dc.identifier.issn | 1094-9313 | - |
| dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/179518 | - |
| dc.description.abstract | During abstinence from alcohol, craving is elicited by the cues and contexts previously associated with alcohol, which contribute to relapse. To prevent the craving and relapse experienced by alcoholics, cue-exposure therapy (CET) has been used to extinguish the association between alcohol and alcohol-related cues and contexts. This study applied CET, using a virtual reality (VR) system, to eight members of an Alcoholics Anonymous group for eight sessions. Cues and contexts most likely to elicit an urge to drink were selected through a preliminary survey in order to compose VR-CET scenarios: a glass, a bottle, food, and a bar were judged to be the most tempting for people in alcohol dependence and abstinence. Using these cues and contexts, a Japanese-style pub and a western bar were created. Each session was administered for 30 minutes by a psychiatrist and included an introduction, immersion, VR navigation, interviews about feelings, and self-report questionnaires about cravings. The eight sessions consisted of initial and closing sessions and person-, object-, and situation-focused sessions. As a result, a reduction in cue-elicited craving after VR-CET was reported. A mean score of 15.75 ( SD = 10.91) on the Alcohol Urge Questionnaire in the first session decreased to 11.50 ( SD = 5.76) in the final session. This study suggests that using virtual reality can enhance the effectiveness of CET. | - |
| dc.format.extent | 7 | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | Mary Ann Liebert Inc. | - |
| dc.title | Cue-exposure therapy to decrease alcohol craving in virtual environment | - |
| dc.type | Article | - |
| dc.publisher.location | 미국 | - |
| dc.identifier.doi | 10.1089/cpb.2007.9978 | - |
| dc.identifier.scopusid | 2-s2.0-35348853938 | - |
| dc.identifier.wosid | 000250417600001 | - |
| dc.identifier.bibliographicCitation | Cyberpsychology and Behavior, v.10, no.5, pp 617 - 623 | - |
| dc.citation.title | Cyberpsychology and Behavior | - |
| dc.citation.volume | 10 | - |
| dc.citation.number | 5 | - |
| dc.citation.startPage | 617 | - |
| dc.citation.endPage | 623 | - |
| dc.type.docType | Article | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | scie | - |
| dc.description.journalRegisteredClass | scopus | - |
| dc.relation.journalResearchArea | Communication | - |
| dc.relation.journalResearchArea | Psychology | - |
| dc.relation.journalWebOfScienceCategory | Communication | - |
| dc.relation.journalWebOfScienceCategory | Psychology, Applied | - |
| dc.subject.keywordPlus | DRINKING | - |
| dc.subject.keywordPlus | REACTIVITY | - |
| dc.subject.keywordPlus | BEHAVIOR | - |
| dc.subject.keywordPlus | URGES | - |
| dc.identifier.url | https://www.liebertpub.com/doi/10.1089/cpb.2007.9978 | - |
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