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비대면 공연예술분야 활성화를 위한 문화산업 원천기술 활용방안
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 김형숙 | - |
| dc.date.accessioned | 2023-07-05T04:03:35Z | - |
| dc.date.available | 2023-07-05T04:03:35Z | - |
| dc.date.issued | 2021-06 | - |
| dc.identifier.issn | 1738-8309 | - |
| dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/186250 | - |
| dc.description.abstract | 본 연구는 최근 코로나19의 장기화에 따른 다양한 공연예술 제공을 위해 문화원천기술을 연결하여 비대면 환경에서 사회적 소통을 위한 플랫폼으로 활용하고 서비스 가능하도록 하는 데 목적이 있다. 이를 위해 핵심 공연예술 트렌드 분석을 통해 관련 핵심기술을 도출하고 다양한 공연예술 분야에서 활용할 수 있는 핵심 플랫폼으로서 다양한 비대면 공연예술 서비스를 제안하고자 한다. 이를 통해 팬데믹의 장기화에 따른 사람들의 사회적인소통의 단절에 따른 정신건강 문제를 해결하고, 비대면 환경에서 공연예술을 지속해서 접근할 수 있는 새로운문화산업으로서의 구체적 방안을 제시하고자 한다. 또한 공연예술분야가 새로운 문화산업으로서 부가가치를 창 | - |
| dc.description.abstract | The purpose of this study is to connect the original technologies of the cultural industry to provide various performing arts (music, dance, exhibition, etc.) under the recent prolonged period of the Covid19 pandemic and use it as a platform service for social communication in a untact environment. To this end, we intend to derive related original technologies through analysis of core performing arts trends and propose a variety of untact performing arts services as a core platform that can be used in various performing arts fields. Through this, it is intended to solve the mental health problem caused by the disconnection of social communication among people due to the prolonged pandemic and to present a concrete plan as a new cultural industry that allows continuous access to performing arts in a untact environment. In addition, the performing arts field is expected to create added value as a new cultural industry and establish a sustainable ecosystem for revitalizing the new performing arts industry through job creation. | - |
| dc.format.extent | 16 | - |
| dc.language | 한국어 | - |
| dc.language.iso | KOR | - |
| dc.publisher | 한국예술교육학회 | - |
| dc.title | 비대면 공연예술분야 활성화를 위한 문화산업 원천기술 활용방안 | - |
| dc.title.alternative | A Study on the Application of the Original Technology of the Cultural Industry to Revitalize Untact Performing Art Field | - |
| dc.type | Article | - |
| dc.publisher.location | 대한민국 | - |
| dc.identifier.bibliographicCitation | 예술교육연구, v.19, no.2, pp 19 - 34 | - |
| dc.citation.title | 예술교육연구 | - |
| dc.citation.volume | 19 | - |
| dc.citation.number | 2 | - |
| dc.citation.startPage | 19 | - |
| dc.citation.endPage | 34 | - |
| dc.identifier.kciid | ART002737778 | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | kci | - |
| dc.subject.keywordAuthor | 문화산업 | - |
| dc.subject.keywordAuthor | 문화원천기술 | - |
| dc.subject.keywordAuthor | 공연예술 | - |
| dc.subject.keywordAuthor | 비대면 공연예술서비스 | - |
| dc.subject.keywordAuthor | 정신건강 문제 | - |
| dc.subject.keywordAuthor | non-verbal communication | - |
| dc.subject.keywordAuthor | emotional behavior recognition technology | - |
| dc.subject.keywordAuthor | cultural industry original technology | - |
| dc.subject.keywordAuthor | mental health problem | - |
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