Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

Watch Buddy: Evaluating the Impact of an Expressive Virtual Agent on Video Consumption Experience in Augmented Reality

Full metadata record
DC Field Value Language
dc.contributor.authorNam, Hyeongil-
dc.contributor.authorLee, Kisub-
dc.contributor.authorSarvesh, Muskan-
dc.contributor.authorCho, Sangwoo-
dc.contributor.authorPark, Jong-Il-
dc.contributor.authorKim, Kangsoo-
dc.date.accessioned2025-07-28T03:00:21Z-
dc.date.available2025-07-28T03:00:21Z-
dc.date.issued2024-10-
dc.identifier.issn1554-7868-
dc.identifier.issn2473-0726-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/208334-
dc.description.abstractThe proliferation of personalized video content consumption, amplified by advances in virtual reality (VR) and augmented reality (AR), has introduced new paradigms in media engagement. This paper presents the development and evaluation of "Watch Buddy," an expressive virtual agent designed to enhance the video-watching experience within an AR environment. The research assesses the impact of the agent's presence and expressiveness on user satisfaction, technology acceptance, social presence, and emotional intimacy. A comparative user study with 30 participants reveals that the expressive agent significantly improves the viewing experience, as well as the perceived social connection between users and the agent, compared with an inexpressive agent and no agents at all. This paper contributes to VR/AR and human-agent interaction by demonstrating how virtual companions can influence media consumption and foster social connections, particularly for isolated demographics like the elderly or those living alone.-
dc.format.extent10-
dc.language영어-
dc.language.isoENG-
dc.publisherIEEE COMPUTER SOC-
dc.titleWatch Buddy: Evaluating the Impact of an Expressive Virtual Agent on Video Consumption Experience in Augmented Reality-
dc.typeArticle-
dc.publisher.location미국-
dc.identifier.doi10.1109/ISMAR62088.2024.00097-
dc.identifier.scopusid2-s2.0-85213557289-
dc.identifier.wosid001468529900084-
dc.identifier.bibliographicCitation2024 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY, ISMAR 2024, pp 816 - 825-
dc.citation.title2024 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY, ISMAR 2024-
dc.citation.startPage816-
dc.citation.endPage825-
dc.type.docTypeProceedings Paper-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-
dc.relation.journalWebOfScienceCategoryComputer Science, Cybernetics-
dc.relation.journalWebOfScienceCategoryComputer Science, Software Engineering-
dc.relation.journalWebOfScienceCategoryComputer Science, Theory & Methods-
dc.subject.keywordPlusEMPATHY-
dc.subject.keywordAuthorEmbodied virtual agent-
dc.subject.keywordAuthorvideo co-watching-
dc.subject.keywordAuthoraugmented reality-
dc.subject.keywordAuthoruser experience-
dc.identifier.urlhttps://ieeexplore.ieee.org/document/10765483-
Files in This Item
Go to Link
Appears in
Collections
서울 공과대학 > 서울 컴퓨터소프트웨어학부 > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Park, Jong-Il photo

Park, Jong-Il
COLLEGE OF ENGINEERING (SCHOOL OF COMPUTER SCIENCE)
Read more

Altmetrics

Total Views & Downloads

BROWSE