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2D 및 3D 오토메 게임 몰입 영향 요인 비교 연구

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dc.contributor.author한텅-
dc.contributor.author이상민-
dc.date.accessioned2025-11-10T05:30:39Z-
dc.date.available2025-11-10T05:30:39Z-
dc.date.issued2025-10-
dc.identifier.issn1598-4540-
dc.identifier.issn2287-8211-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/209054-
dc.description.abstract오토메 게임 시장이 2D에서 3D로 전환되는 흐름 속에서, 본 연구는 근거 이론을 적용하여 2D 와 3D 오토메 게임의 몰입 영향 요인을 체계적으로 비교하였다. 그 결과, 2D 오토메 게임은 기호 처리 시스템 기반의 “인지적 몰입”을, 3D 오토메 게임은 체화 인지 시스템 기반의 “체화적 몰입”을 형성하는 차이가 확인되었다. 이러한 분석은 지금까지 충분히 다뤄지지 않았던 두 형식 오토메 게임 간 몰입 방식의 차이를 규명한 데 의의가 있으며, 기술과 콘텐츠의 조화를 바탕으로 심화된 몰입 설계에 실질적인 시사점을 제시하고자 한다.-
dc.description.abstractAmid the shift of the otome game market from 2D to 3D, this study systematically compared the factors influencing immersion in 2D and 3D otome games using grounded theory. The results revealed that 2D otome games primarily foster “cognitive immersion” based on symbolic processing systems, whereas 3D otome games promote “embodied immersion” grounded in embodied cognitive systems. This analysis addresses the underexplored differences in immersion modes between the two formats of otome games and aims to provide practical insights for designing more immersive experiences through a balanced integration of content and technology.-
dc.format.extent12-
dc.language한국어-
dc.language.isoKOR-
dc.publisher한국게임학회-
dc.title2D 및 3D 오토메 게임 몰입 영향 요인 비교 연구-
dc.title.alternativeA Comparative Study of Factors Influencing Immersion in 2D and 3D Otome Games-
dc.typeArticle-
dc.publisher.location대한민국-
dc.identifier.doi10.7583/JKGS.2025.25.5.53-
dc.identifier.bibliographicCitation한국게임학회 논문지, v.25, no.5, pp 53 - 64-
dc.citation.title한국게임학회 논문지-
dc.citation.volume25-
dc.citation.number5-
dc.citation.startPage53-
dc.citation.endPage64-
dc.type.docTypeY-
dc.identifier.kciidART003257066-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClasskci-
dc.subject.keywordAuthor오토메 게임-
dc.subject.keywordAuthor몰입-
dc.subject.keywordAuthor2D 게임-
dc.subject.keywordAuthor3D 게임-
dc.subject.keywordAuthor근거이론-
dc.subject.keywordAuthorOtome Game-
dc.subject.keywordAuthorImmersion-
dc.subject.keywordAuthor2D Game-
dc.subject.keywordAuthor3D Game-
dc.subject.keywordAuthorGrounded Theory-
dc.identifier.urlhttps://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE12431881-
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