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Analysis of Robustness in Biped Locomotion Controllers

Authors
Park, GangraeKo, Seung-WookKwon, TaesooKim, Yejin
Issue Date
May-2026
Publisher
John Wiley and Sons Ltd
Keywords
computer animation; locomotion controller; physics-based simulation; reinforcement learning
Citation
Computer Animation and Virtual Worlds, v.37, no.3, pp 1 - 10
Pages
10
Indexed
SCIE
SCOPUS
Journal Title
Computer Animation and Virtual Worlds
Volume
37
Number
3
Start Page
1
End Page
10
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/213321
DOI
10.1002/cav.70136
ISSN
1546-4261
1546-427X
Abstract
Character locomotion analysis in physics-based simulation remains a challenging problem in the field of computer animation. Locomotion is a fundamental skill, yet generating robust and natural motion is challenging. This has led to the development of various locomotion controllers. Robustness, defined as responsiveness to external perturbations and environmental changes, is a fundamental requirement in locomotion control. However, a lack of objective and systematic comparisons is evident in existing controllers. In this article, we propose a benchmark framework for evaluating and comparing the robustness of locomotion controllers using multiple criteria. In order to assess the responsiveness of the controller, external perturbations are applied to a simulated biped character at different gait phases. This analysis offers insights into the behavior of controllers, highlights the limitations of existing approaches, and motivates a novel controller called MMIPM-RL.
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