Detailed Information

Cited 18 time in webofscience Cited 19 time in scopus
Metadata Downloads

The influence of an educational course on language expression and treatment of gaming addiction for massive multiplayer online role-playing game (MMORPG) players

Full metadata record
DC Field Value Language
dc.contributor.authorKim, Pyoung Won-
dc.contributor.authorKim, Seo Young-
dc.contributor.authorShim, Miseon-
dc.contributor.authorIm, Chang-Hwan-
dc.contributor.authorShon, Young-Min-
dc.date.accessioned2021-08-02T18:57:27Z-
dc.date.available2021-08-02T18:57:27Z-
dc.date.created2021-05-12-
dc.date.issued2013-04-
dc.identifier.issn0360-1315-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/26752-
dc.description.abstractAddiction to Massive Multiple Online Role-Playing Games (MMORPGs) among juveniles has become a serious problem in Korea and has led to legislation prohibiting juveniles from playing games after midnight. One key factor in gaming addiction is the so-called narrative, or story, garners create for themselves while playing. This study investigated how a course in writing and speaking using narrative characteristics and content borrowed from the MMORPG "Dungeon & Fighter (DF)" influenced language expression and gaming addiction. A total of 59 male high school students who were addicted to online gaming voluntarily participated in an experiment involving an educational course aimed at improving their writing and speaking. Participants were randomly divided into two groups, an experimental group of 27 students and a control group of 32 students (the control group participated in a general course addressing topics and various social issues unrelated to gaming). The experiment consisted of a total of 21 sessions lasting 2 h per day over a period of 2 months. The results of a follow-up examination revealed that participants in the experimental group improved their writing and speaking ability far more than those in the control group. In addition, a pilot ERP study suggested that the educational course in the experiment may reflect how gaming activity is processed in the brain, especially in the fronto-central areas, and thereby influence the course of addiction. (C) 2012 Elsevier Ltd. All rights reserved.-
dc.language영어-
dc.language.isoen-
dc.publisherPERGAMON-ELSEVIER SCIENCE LTD-
dc.titleThe influence of an educational course on language expression and treatment of gaming addiction for massive multiplayer online role-playing game (MMORPG) players-
dc.typeArticle-
dc.contributor.affiliatedAuthorIm, Chang-Hwan-
dc.identifier.doi10.1016/j.compedu.2012.12.008-
dc.identifier.scopusid2-s2.0-84872253235-
dc.identifier.wosid000317369900019-
dc.identifier.bibliographicCitationCOMPUTERS & EDUCATION, v.63, pp.208 - 217-
dc.relation.isPartOfCOMPUTERS & EDUCATION-
dc.citation.titleCOMPUTERS & EDUCATION-
dc.citation.volume63-
dc.citation.startPage208-
dc.citation.endPage217-
dc.type.rimsART-
dc.type.docTypeArticle-
dc.description.journalClass1-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassssci-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-
dc.relation.journalResearchAreaEducation & Educational Research-
dc.relation.journalWebOfScienceCategoryComputer Science, Interdisciplinary Applications-
dc.relation.journalWebOfScienceCategoryEducation & Educational Research-
dc.subject.keywordPlusEVENT-RELATED POTENTIALS-
dc.subject.keywordPlusBRAIN POTENTIALS-
dc.subject.keywordPlusCUE-REACTIVITY-
dc.subject.keywordPlusSMOKING CUES-
dc.subject.keywordPlusMOTIVATIONAL RELEVANCE-
dc.subject.keywordPlusEXPERIENCES-
dc.subject.keywordPlusSMOKERS-
dc.subject.keywordPlusHEAVY-
dc.subject.keywordAuthorMassive multiplayer online role-playing game-
dc.subject.keywordAuthorLanguage-
dc.subject.keywordAuthorEducation-
dc.subject.keywordAuthorAddiction-
dc.subject.keywordAuthorEvent-related potential-
dc.subject.keywordAuthorP300-
dc.identifier.urlhttps://www.sciencedirect.com/science/article/pii/S0360131512002928?via%3Dihub-
Files in This Item
Go to Link
Appears in
Collections
서울 공과대학 > 서울 생체공학전공 > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Im, Chang Hwan photo

Im, Chang Hwan
COLLEGE OF ENGINEERING (서울 바이오메디컬공학전공)
Read more

Altmetrics

Total Views & Downloads

BROWSE