Generating New Media and Game Play Towards Peace
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Tammy Ko Robinson | - |
dc.date.accessioned | 2021-08-02T19:04:16Z | - |
dc.date.available | 2021-08-02T19:04:16Z | - |
dc.date.created | 2021-06-30 | - |
dc.date.issued | 2018-07-31 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/27410 | - |
dc.publisher | Tama Japan | - |
dc.title | Generating New Media and Game Play Towards Peace | - |
dc.type | Conference | - |
dc.contributor.affiliatedAuthor | Tammy Ko Robinson | - |
dc.identifier.bibliographicCitation | Changing New Media Landscapes: Japan and Korea | - |
dc.relation.isPartOf | Changing New Media Landscapes: Japan and Korea | - |
dc.citation.title | Changing New Media Landscapes: Japan and Korea | - |
dc.citation.conferencePlace | Keisen University | - |
dc.type.rims | CONF | - |
dc.description.journalClass | 1 | - |
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.
222, Wangsimni-ro, Seongdong-gu, Seoul, 04763, Korea+82-2-2220-1365
COPYRIGHT © 2021 HANYANG UNIVERSITY.
Certain data included herein are derived from the © Web of Science of Clarivate Analytics. All rights reserved.
You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.