Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

게이미피케이션의 교육적 활용 사례분석과 교육공학적 접근

Full metadata record
DC Field Value Language
dc.contributor.author안미리-
dc.date.accessioned2021-08-03T06:08:53Z-
dc.date.available2021-08-03T06:08:53Z-
dc.date.created2021-06-30-
dc.date.issued2016-09-24-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/35475-
dc.publisher한국게임학회-
dc.title게이미피케이션의 교육적 활용 사례분석과 교육공학적 접근-
dc.typeConference-
dc.contributor.affiliatedAuthor안미리-
dc.identifier.bibliographicCitation기능성게임 연구회 오픈 세이마-
dc.relation.isPartOf기능성게임 연구회 오픈 세이마-
dc.citation.title기능성게임 연구회 오픈 세이마-
dc.type.rimsCONF-
dc.description.journalClass2-
Files in This Item
There are no files associated with this item.
Appears in
Collections
서울 사범대학 > 서울 교육공학과 > 2. Conference Papers

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Ahn, Mi Lee photo

Ahn, Mi Lee
COLLEGE OF EDUCATION (DEPARTMENT OF EDUCATIONAL TECHNOLOGY)
Read more

Altmetrics

Total Views & Downloads

BROWSE