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평면상에서 원형의 방해물의 존재시 유클리디안 최단경로 계산 알고리듬

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dc.contributor.author김덕수-
dc.date.accessioned2021-08-04T06:24:16Z-
dc.date.available2021-08-04T06:24:16Z-
dc.date.issued2004-02-12-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/75305-
dc.description.abstractWe propose a new algorithm for a classical problem in the planer computational geometry: computing a shortest path between two points in the presence of circular obstacles. Proposed algorithm actually computes a graph that encodes a shortest path between given two points. Elements of graph are defined as a tangent line segment between circles, between point and circle, or as an arc. Using circle set voronoi diagram, geometric information that is very useful to search circles is obtained. The key of proposed algorithm is the reduction of the number of circles to need for constructing graph. The main advantages of our algorithm are its robustness, speed, and the simplicity in implementation.-
dc.title평면상에서 원형의 방해물의 존재시 유클리디안 최단경로 계산 알고리듬-
dc.typeConference-
dc.citation.conferenceName2004 한국 CAD/CAM 학회 학술발표회-
dc.citation.conferencePlace보광 휘닉스 컨벤션센터-
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서울 공과대학 > 서울 기계공학부 > 2. Conference Papers

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