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Lossless Coding for 3DMC
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 장의선 | - |
| dc.date.accessioned | 2021-08-04T06:54:52Z | - |
| dc.date.available | 2021-08-04T06:54:52Z | - |
| dc.date.issued | 2003-07-21 | - |
| dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/76319 | - |
| dc.description.abstract | Lossless or near-lossless support of 3D mesh compression is very important for 3D character archiving and exchange service. Losselss and near-lossless compression is also very important in MPEG-4 AFX where many new modalities are based on 3D mesh coding. The explicit support on lossless and near- lossless compression will be certainly helpful to make 3DMC as a generic tool that supports the 3D mesh. | - |
| dc.title | Lossless Coding for 3DMC | - |
| dc.type | Conference | - |
| dc.citation.conferenceName | 제65차 MPEG 회합 | - |
| dc.citation.conferencePlace | Trondheim, Norway | - |
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