Automated spatio-temporal analysis techniques for game environment
DC Field | Value | Language |
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dc.contributor.author | Kang, Shin Jin | - |
dc.contributor.author | Kim, Soo Kyun | - |
dc.date.available | 2021-03-17T10:42:48Z | - |
dc.date.created | 2020-07-06 | - |
dc.date.issued | 2015-08 | - |
dc.identifier.issn | 1380-7501 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/13636 | - |
dc.description.abstract | This paper introduces spatio-temporal analysis techniques for games. Game analytics is emerging field in Business Insight (BI) area. The benefits of adopting game analytics technique in commercial game development can help decision making in game design and quality assurance which are not quantified yet. For last 10 years, researchers in game user research area have proposed the frontier of techniques in game analytic field. Among them, spatio-temporal analysis field is most important for understanding of users in game environments intuitively. In this paper, we summarize four key areas of spatio-temporal analysis: visualization techniques, trajectory analysis, in-house telemetry system, and web-based middlewares in detail. | - |
dc.language | 영어 | - |
dc.language.iso | en | - |
dc.publisher | SPRINGER | - |
dc.title | Automated spatio-temporal analysis techniques for game environment | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | Kang, Shin Jin | - |
dc.identifier.doi | 10.1007/s11042-014-2121-0 | - |
dc.identifier.scopusid | 2-s2.0-84939269699 | - |
dc.identifier.wosid | 000359864700013 | - |
dc.identifier.bibliographicCitation | MULTIMEDIA TOOLS AND APPLICATIONS, v.74, no.16, pp.6323 - 6329 | - |
dc.relation.isPartOf | MULTIMEDIA TOOLS AND APPLICATIONS | - |
dc.citation.title | MULTIMEDIA TOOLS AND APPLICATIONS | - |
dc.citation.volume | 74 | - |
dc.citation.number | 16 | - |
dc.citation.startPage | 6323 | - |
dc.citation.endPage | 6329 | - |
dc.type.rims | ART | - |
dc.type.docType | Article | - |
dc.description.journalClass | 1 | - |
dc.description.journalRegisteredClass | scie | - |
dc.description.journalRegisteredClass | scopus | - |
dc.relation.journalResearchArea | Computer Science | - |
dc.relation.journalResearchArea | Engineering | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Information Systems | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Software Engineering | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Theory & Methods | - |
dc.relation.journalWebOfScienceCategory | Engineering, Electrical & Electronic | - |
dc.subject.keywordAuthor | Game analytics | - |
dc.subject.keywordAuthor | Data mining | - |
dc.subject.keywordAuthor | Online game | - |
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