Intuitive 3D role playing game development using unreal development kit (UDK)
DC Field | Value | Language |
---|---|---|
dc.contributor.author | An | - |
dc.contributor.author | S.-O. | - |
dc.contributor.author | Park | - |
dc.contributor.author | M.-G. | - |
dc.contributor.author | Kang, Shinjin | - |
dc.contributor.author | S.-J. | - |
dc.contributor.author | Kim | - |
dc.contributor.author | S.-K. | - |
dc.date.available | 2021-03-17T10:44:57Z | - |
dc.date.created | 2021-02-26 | - |
dc.date.issued | 2015 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/13752 | - |
dc.title | Intuitive 3D role playing game development using unreal development kit (UDK) | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | Kang, Shinjin | - |
dc.identifier.doi | 10.14257/ijmue.2015.10.6.27 | - |
dc.identifier.scopusid | 2-s2.0-84936764464 | - |
dc.identifier.bibliographicCitation | International Journal of Multimedia and Ubiquitous Engineering, v.10, no.6, pp.277 - 286 | - |
dc.relation.isPartOf | International Journal of Multimedia and Ubiquitous Engineering | - |
dc.citation.title | International Journal of Multimedia and Ubiquitous Engineering | - |
dc.citation.volume | 10 | - |
dc.citation.number | 6 | - |
dc.citation.startPage | 277 | - |
dc.citation.endPage | 286 | - |
dc.type.rims | ART | - |
dc.type.docType | Article | - |
dc.description.journalClass | 1 | - |
dc.description.journalRegisteredClass | scopus | - |
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