Exploiting binocular rivalry: Presenting different contents on dominant and non-dominant eyes
- Authors
- Park, Jinhyun; J.; Park, Jun; J.
- Issue Date
- 2015
- Publisher
- IEEE
- Keywords
- Binocular rivalry; dominant eye; optical see-through HMD; augmented reality
- Citation
- Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, ISMARW 2015, pp.20 - 23
- Journal Title
- Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, ISMARW 2015
- Start Page
- 20
- End Page
- 23
- URI
- https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/13855
- DOI
- 10.1109/ISMARW.2015.14
- Abstract
- One of the ergonomic issues of wearing see-though displays is binocular rivalry, which is one of visual perception phenomena. Binocular rivalry happens when different images are rendered to each eye. In this paper, we introduce the potential of making use of binocular rivalry rather than mitigating it when a stereo see-through HMD is worn. We designed experiments where major contents were presented on the dominant eyes and minor contents (e.g., menus) were displayed on the non-dominant eyes. According to preliminary tests, presenting different contents on dominant and non-dominant eyes is feasible if both contents do not overlap, or only one of them is bright. Switching brightness was also helpful in attaining user's attention. By presenting different contents on dominant and non-dominant eyes, users could also observe the real environments more conveniently than presenting a single content on both eyes.
- Files in This Item
- There are no files associated with this item.
- Appears in
Collections - ETC > 1. Journal Articles
![qrcode](https://api.qrserver.com/v1/create-qr-code/?size=55x55&data=https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/13855)
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.