A Study on the Effect of Pre-cue in Simple Reactions on Control-on-Display Interfaces
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 임지현 | - |
dc.contributor.author | 최준영 | - |
dc.contributor.author | 김용수 | - |
dc.date.accessioned | 2021-12-15T03:43:11Z | - |
dc.date.available | 2021-12-15T03:43:11Z | - |
dc.date.created | 2021-12-10 | - |
dc.date.issued | 2011 | - |
dc.identifier.issn | 1229-1684 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/20219 | - |
dc.description.abstract | Objective: This study focuses on the effects of pre-cues informing the location of upcoming visual stimulus on finger movement response in the context of control-on-display interfaces. Background: Previous research on pre-cues focus on attention allocation and motion studies were limited to indirect control conditions. The design of this study aimed to collect data on the exact landing point for finger-tap responses to a given visual stimulus. Method: Controlled visual stimuli and tasks were presented on a UI evaluation system built using mobile web standards; response accuracy and response time were measured and collected as appropriate. Among the 16 recruited participants, 11 completed the experiment. Results:Providing pre-cue on the location of stimulus affected response time and response accuracy. The response bias, which is a distance from the center of stimulus to the finger-tap location, was larger when the pre-cue was given during a one-handed operation. Conclusion: Given a pre-cue, response time decreases, but with accuracy penalized. Application: In designing touch-screen UI's - more strictly, visual components also acting as controllers - designers would do well to balance human perceptual and cognitive characteristics strategically. | - |
dc.language | 한국어 | - |
dc.language.iso | ko | - |
dc.publisher | 대한인간공학회 | - |
dc.title | A Study on the Effect of Pre-cue in Simple Reactions on Control-on-Display Interfaces | - |
dc.title.alternative | A Study on the Effect of Pre-cue in Simple Reactions on Control-on-Display Interfaces | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | 임지현 | - |
dc.identifier.bibliographicCitation | 대한인간공학회지, v.30, no.4, pp.563 - 569 | - |
dc.relation.isPartOf | 대한인간공학회지 | - |
dc.citation.title | 대한인간공학회지 | - |
dc.citation.volume | 30 | - |
dc.citation.number | 4 | - |
dc.citation.startPage | 563 | - |
dc.citation.endPage | 569 | - |
dc.type.rims | ART | - |
dc.identifier.kciid | ART001582427 | - |
dc.description.journalClass | 2 | - |
dc.description.journalRegisteredClass | kci | - |
dc.subject.keywordAuthor | Precue | - |
dc.subject.keywordAuthor | Information process | - |
dc.subject.keywordAuthor | Touch interface | - |
dc.subject.keywordAuthor | Speed-accuracy tradeoff | - |
dc.subject.keywordAuthor | Control on display | - |
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