Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

A Preliminary Survey on Story Interestingness: Focusing on Cognitive and Emotional Interest

Full metadata record
DC Field Value Language
dc.contributor.authorBae, B.-C.-
dc.contributor.authorJang, S.-
dc.contributor.authorKim, Y.-
dc.contributor.authorPark, S.-
dc.date.accessioned2022-01-20T05:42:42Z-
dc.date.available2022-01-20T05:42:42Z-
dc.date.created2022-01-20-
dc.date.issued2021-
dc.identifier.issn0302-9743-
dc.identifier.urihttps://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/24469-
dc.description.abstractStory interestingness is of great importance in narrative understanding and generation. In this paper, based on the outlined literature review, we present our incipient framework for measuring story interestingness, consisting of two factors - cognitive interest and emotional interest. The cognitive factors include four components - goal, novelty, inference, and schema violation. The emotional aspects contain four elements - empathy, external emotions, humor, and outcome valence. © 2021, Springer Nature Switzerland AG.-
dc.language영어-
dc.language.isoen-
dc.publisherSpringer Science and Business Media Deutschland GmbH-
dc.titleA Preliminary Survey on Story Interestingness: Focusing on Cognitive and Emotional Interest-
dc.typeArticle-
dc.contributor.affiliatedAuthorBae, B.-C.-
dc.identifier.doi10.1007/978-3-030-92300-6_45-
dc.identifier.scopusid2-s2.0-85121899999-
dc.identifier.wosid000913314300045-
dc.identifier.bibliographicCitationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v.13138 LNCS, pp.447 - 453-
dc.relation.isPartOfLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)-
dc.citation.titleLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)-
dc.citation.volume13138 LNCS-
dc.citation.startPage447-
dc.citation.endPage453-
dc.type.rimsART-
dc.type.docTypeProceedings Paper-
dc.description.journalClass1-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaArts & Humanities - Other Topics-
dc.relation.journalResearchAreaCommunication-
dc.relation.journalResearchAreaComputer Science-
dc.relation.journalWebOfScienceCategoryHumanities, Multidisciplinary-
dc.relation.journalWebOfScienceCategoryCommunication-
dc.relation.journalWebOfScienceCategoryComputer Science, Interdisciplinary Applications-
dc.subject.keywordPlusSURPRISE-
dc.subject.keywordPlusHUMOR-
dc.subject.keywordPlusSUSPENSE-
dc.subject.keywordPlusPARADOX-
dc.subject.keywordAuthorCognitive interest-
dc.subject.keywordAuthorEmotional interest-
dc.subject.keywordAuthorStory interest-
Files in This Item
There are no files associated with this item.
Appears in
Collections
School of Games > Game Software Major > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Bae, Byung-Chull photo

Bae, Byung-Chull
Game (Major in Game Software)
Read more

Altmetrics

Total Views & Downloads

BROWSE