현실세계의 변주와 테크놀로지: 오시이 마모루의 후기작을 중심으로
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 권용민 | - |
dc.date.accessioned | 2022-04-12T06:42:52Z | - |
dc.date.available | 2022-04-12T06:42:52Z | - |
dc.date.created | 2022-04-12 | - |
dc.date.issued | 2001 | - |
dc.identifier.issn | 1598-9119 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/27271 | - |
dc.publisher | 영상예술학회 | - |
dc.title | 현실세계의 변주와 테크놀로지: 오시이 마모루의 후기작을 중심으로 | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | 권용민 | - |
dc.identifier.bibliographicCitation | 영상예술연구, no.01, pp.265 - 284 | - |
dc.relation.isPartOf | 영상예술연구 | - |
dc.citation.title | 영상예술연구 | - |
dc.citation.number | 01 | - |
dc.citation.startPage | 265 | - |
dc.citation.endPage | 284 | - |
dc.type.rims | ART | - |
dc.identifier.kciid | ART001020200 | - |
dc.description.journalClass | 2 | - |
dc.subject.keywordAuthor | Japanese Animation | - |
dc.subject.keywordAuthor | Mamoru Oshii | - |
dc.subject.keywordAuthor | Real World | - |
dc.subject.keywordAuthor | Cinematic Transformation | - |
dc.subject.keywordAuthor | Fantasy | - |
dc.subject.keywordAuthor | 일본 애니메이션 | - |
dc.subject.keywordAuthor | 오시이 마모루 | - |
dc.subject.keywordAuthor | 현실세계 | - |
dc.subject.keywordAuthor | 환상 | - |
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