Toon Image Generation of Main Characters in a Comic from Object Diagram via Natural Language Based Requirement SpecificationsToon Image Generation of Main Characters in a Comic from Object Diagram via Natural Language Based Requirement Specifications
- Other Titles
- Toon Image Generation of Main Characters in a Comic from Object Diagram via Natural Language Based Requirement Specifications
- Authors
- 김장환; 공지훈; 허희도; 전삼현; 김영철
- Issue Date
- Mar-2024
- Publisher
- 한국인터넷방송통신학회
- Keywords
- Toon Engineering; Software Engineering; Unified Modeling Language; Natural Language Analysis
- Citation
- The International Journal of Advanced Smart Convergence, v.13, no.1, pp 85 - 91
- Pages
- 7
- Journal Title
- The International Journal of Advanced Smart Convergence
- Volume
- 13
- Number
- 1
- Start Page
- 85
- End Page
- 91
- URI
- https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/32919
- DOI
- 10.7236/IJASC.2024.13.1.85
- ISSN
- 2288-2847
2288-2855
- Abstract
- Currently, generative artificial intelligence is a hot topic around the world. Generative artificial intelligence creates various images, art, video clips, advertisements, etc. The problem is that it is very difficult to verify the internal work of artificial intelligence. As a requirements engineer, I attempt to create a toon image by applying linguistic mechanisms to the current issue. This is combined with the UML object model through the semantic role analysis technique of linguists Chomsky and Fillmore. Then, the derived properties are linked to the toon creation template. This is to ensure productivity based on reusability rather than creativity in toon engineering. In the future, we plan to increase toon image productivity by incorporating software development processes and reusability.
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Collections - Graduate School > Software and Communications Engineering > 1. Journal Articles
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