Advancing young adolescents' hypothesis-development performance in a computer-supported and problem-based learning environment
DC Field | Value | Language |
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dc.contributor.author | Kim, Hye Jeong | - |
dc.contributor.author | Pedersen, S. | - |
dc.date.available | 2020-07-23T05:23:52Z | - |
dc.date.issued | 2011-09 | - |
dc.identifier.issn | 0360-1315 | - |
dc.identifier.issn | 1873-782X | - |
dc.identifier.uri | https://scholarworks.bwise.kr/cau/handle/2019.sw.cau/42209 | - |
dc.description.abstract | Hypothesis development is a complex cognitive activity, but one that is critical as a means of reducing uncertainty during ill-structured problem solving. In this study, we examined the effect of metacognitive scaffolds in strengthening hypothesis development. We also examined the influence of hypothesis development on young adolescents' problem-solving performance. Data was collected from sixth-grade students (N = 172) using a computer-supported problem-based learning environment, Animal Investigator. The findings of the study indicated that participants using metacognitive scaffolds developed significantly better hypotheses and that hypothesis-development performance was predictive of solution-development performance. This article discusses further educational implications of the findings and future research. © 2010 Elsevier Ltd. All rights reserved. | - |
dc.format.extent | 10 | - |
dc.language | 영어 | - |
dc.language.iso | ENG | - |
dc.publisher | Elsevier BV | - |
dc.title | Advancing young adolescents' hypothesis-development performance in a computer-supported and problem-based learning environment | - |
dc.type | Article | - |
dc.identifier.doi | 10.1016/j.compedu.2011.03.014 | - |
dc.identifier.bibliographicCitation | Computers and Education, v.57, no.2, pp 1780 - 1789 | - |
dc.description.isOpenAccess | N | - |
dc.identifier.wosid | 000292437400029 | - |
dc.identifier.scopusid | 2-s2.0-79955735069 | - |
dc.citation.endPage | 1789 | - |
dc.citation.number | 2 | - |
dc.citation.startPage | 1780 | - |
dc.citation.title | Computers and Education | - |
dc.citation.volume | 57 | - |
dc.type.docType | Article | - |
dc.publisher.location | 영국 | - |
dc.subject.keywordAuthor | Interactive learning environments | - |
dc.subject.keywordAuthor | Multimedia/hypermedia systems | - |
dc.subject.keywordAuthor | Teaching/learning strategies | - |
dc.subject.keywordPlus | Cognitive activities | - |
dc.subject.keywordPlus | Ill-structured problem solving | - |
dc.subject.keywordPlus | Interactive learning environment | - |
dc.subject.keywordPlus | Metacognitives | - |
dc.subject.keywordPlus | Multimedia/hypermedia systems | - |
dc.subject.keywordPlus | Problem based learning | - |
dc.subject.keywordPlus | Problem-solving performance | - |
dc.subject.keywordPlus | Teaching/learning strategies | - |
dc.subject.keywordPlus | Scaffolds | - |
dc.subject.keywordPlus | User interfaces | - |
dc.subject.keywordPlus | Problem solving | - |
dc.relation.journalResearchArea | Computer Science | - |
dc.relation.journalResearchArea | Education & Educational Research | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Interdisciplinary Applications | - |
dc.relation.journalWebOfScienceCategory | Education & Educational Research | - |
dc.description.journalRegisteredClass | scie | - |
dc.description.journalRegisteredClass | ssci | - |
dc.description.journalRegisteredClass | scopus | - |
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