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A Study on the Effectiveness of Serious Game through Brain Wave Analysis

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dc.contributor.authorSui, Kun-
dc.contributor.authorLee, Won-Hyung-
dc.contributor.authorNguyen, Huu Hoa-
dc.date.accessioned2021-10-25T06:40:42Z-
dc.date.available2021-10-25T06:40:42Z-
dc.date.issued2020-
dc.identifier.issn1976-6513-
dc.identifier.urihttps://scholarworks.bwise.kr/cau/handle/2019.sw.cau/50627-
dc.description.abstractSerious games are games with certain functions, such as inducing sleep or preventing sleepiness. To prove the effectiveness of these serious games, the experiment was conducted by combining several pieces of music that help improve concentration in the game while playing simple computer games. Through the player's brainwave analysis, we studied the effects of serious games on human brain waves. In this paper, it was confirmed that the existing concentration effect can be obtained through the development of functional contents that combine music with game contents to improve concentration through games, and the technology to control human brain waves is considered worthy of continuous study-
dc.format.extent9-
dc.language영어-
dc.language.isoENG-
dc.publisher(사)한국컴퓨터게임학회-
dc.titleA Study on the Effectiveness of Serious Game through Brain Wave Analysis-
dc.title.alternativeA Study on the Effectiveness of Serious Game through Brain Wave Analysis-
dc.typeArticle-
dc.identifier.doi10.22819/kscg.2020.33.3.004-
dc.identifier.bibliographicCitation한국컴퓨터게임학회논문지, v.33, no.3, pp 37 - 45-
dc.identifier.kciidART002631684-
dc.description.isOpenAccessN-
dc.citation.endPage45-
dc.citation.number3-
dc.citation.startPage37-
dc.citation.title한국컴퓨터게임학회논문지-
dc.citation.volume33-
dc.publisher.location대한민국-
dc.subject.keywordAuthorBrain wave-
dc.subject.keywordAuthorConcentration Game-
dc.subject.keywordAuthorSerious Game-
dc.description.journalRegisteredClasskciCandi-
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