웹툰을 원천 콘텐츠로 활용한 모바일 게임 사례 연구
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 하주영 | - |
dc.contributor.author | 박진완 | - |
dc.date.available | 2019-03-08T10:37:08Z | - |
dc.date.issued | 2017-09 | - |
dc.identifier.issn | 1976-6513 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/cau/handle/2019.sw.cau/5432 | - |
dc.description.abstract | Through the development of the media, boundaries between different media have become more fluid than before. Among such media, webtoon got credited from other global societies by it’s own literary value to be made as not only as drama or movie, but as the mobile game also. This research aimed to study cases of mobile game which utilized webtoon as the source to find out how the original webtoon influenced the awareness of game. Secondly, this study focused on find out the webtoon’s narrative adapted range under the type of the mobile game. Last of all, this study aimed to discuss about the development direction under specific RPG mobile game "With God" which based it’s contents under the webtoon. | - |
dc.description.abstract | Through the development of the media, boundaries between different media have become more fluid than before. Among such media, webtoon got credited from other global societies by it’s own literary value to be made as not only as drama or movie, but as the mobile game also. This research aimed to study cases of mobile game which utilized webtoon as the source to find out how the original webtoon influenced the awareness of game. Secondly, this study focused on find out the webtoon’s narrative adapted range under the type of the mobile game. Last of all, this study aimed to discuss about the development direction under specific RPG mobile game "With God" which based it’s contents under the webtoon. | - |
dc.format.extent | 9 | - |
dc.publisher | (사)한국컴퓨터게임학회 | - |
dc.title | 웹툰을 원천 콘텐츠로 활용한 모바일 게임 사례 연구 | - |
dc.title.alternative | A Case Study of Mobile Game Using Webtoon as Original Content | - |
dc.type | Article | - |
dc.identifier.doi | 10.22819/kscg.2017.30.3.005 | - |
dc.identifier.bibliographicCitation | 한국컴퓨터게임학회논문지, v.30, no.3, pp 35 - 43 | - |
dc.identifier.kciid | ART002268247 | - |
dc.description.isOpenAccess | N | - |
dc.citation.endPage | 43 | - |
dc.citation.number | 3 | - |
dc.citation.startPage | 35 | - |
dc.citation.title | 한국컴퓨터게임학회논문지 | - |
dc.citation.volume | 30 | - |
dc.publisher.location | 대한민국 | - |
dc.subject.keywordAuthor | Mobile Game | - |
dc.subject.keywordAuthor | Webtoon | - |
dc.subject.keywordAuthor | OSMU(One Source Multi Use) | - |
dc.description.journalRegisteredClass | kci | - |
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