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가상의 예술 경험 – 스트링 아트를 중심으로
최강타; 김영호; 우준혁; 이제명;
이보아
;
박진완
Article
Issue Date
2019
Citation
한국컴퓨터게임학회논문지, v.32, no.2, pp 107 - 115
Publisher
(사)한국컴퓨터게임학회
고해상도 렌더링을 위한 직표프레그먼트 버퍼의 재구성에 관한 연구
서상현; 최재문
Article
Issue Date
2012
Citation
한국컴퓨터게임학회논문지, v.25, no.2, pp 33 - 40
Publisher
(사)한국컴퓨터게임학회
1
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Author
Lee, Bo A
1
Park, Jin Wan
1
Unknown
1
김영호
1
서상현
1
우준혁
1
Subject
Algorithm Art
1
Non-Photorealistic Rendering
1
OFB(Orthogonal Fragment Buffer)
1
Rendering
1
String Art
1
Texture Mapping
1
UOFB(Unified Orthogonal Fragment ...
1
렌더링
1
직교 프레그먼트 버퍼
1
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