“Piece by pieces”: Interactive art contents via web technology
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Lim, Chan | - |
dc.contributor.author | Yoo, Hyeyoung | - |
dc.date.accessioned | 2023-03-08T20:28:22Z | - |
dc.date.available | 2023-03-08T20:28:22Z | - |
dc.date.issued | 2014 | - |
dc.identifier.issn | 1975-0080 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/cau/handle/2019.sw.cau/64778 | - |
dc.description.abstract | Through various media, including the Internet, our lives projected to represent the interaction and can be recognized. Nestled in the heart of individuals is no longer a thought to influence the behavior of individuals, not only, to project his mind to communicate with the device via a completely different person to determine the behavior of the new.In this work, these individuals have projected their minds, which consists of several pieces Keyword own pieces together through the new process of visualizing yourself in the show.Moreover, simply to visualize their appearance, as well as the reflection of the camera for their appearance are added to interactive elements, their appearance according to the movement becomes more finely, expressed as a number of pieces in the process will show the.Using this process by presenting webArt, we all cherish, but his mind was, perhaps insignificant and they do not even see it in the window of his thoughts scattered slick new world to discover his passion for life and motivation will receive. © 2014 SERSC. | - |
dc.format.extent | 12 | - |
dc.language | 영어 | - |
dc.language.iso | ENG | - |
dc.publisher | Science and Engineering Research Support Society | - |
dc.title | “Piece by pieces”: Interactive art contents via web technology | - |
dc.type | Article | - |
dc.identifier.doi | 10.14257/ijmue.2014.9.11.30 | - |
dc.identifier.bibliographicCitation | International Journal of Multimedia and Ubiquitous Engineering, v.9, no.11, pp 303 - 314 | - |
dc.description.isOpenAccess | N | - |
dc.identifier.scopusid | 2-s2.0-84914169289 | - |
dc.citation.endPage | 314 | - |
dc.citation.number | 11 | - |
dc.citation.startPage | 303 | - |
dc.citation.title | International Journal of Multimedia and Ubiquitous Engineering | - |
dc.citation.volume | 9 | - |
dc.type.docType | Article | - |
dc.publisher.location | 대한민국 | - |
dc.subject.keywordAuthor | Combination with the parts | - |
dc.subject.keywordAuthor | Interactive arts | - |
dc.subject.keywordAuthor | Web Art | - |
dc.subject.keywordPlus | Combination with the parts | - |
dc.subject.keywordPlus | Interactive arts | - |
dc.subject.keywordPlus | Interactive elements | - |
dc.subject.keywordPlus | Web art | - |
dc.subject.keywordPlus | Web technologies | - |
dc.subject.keywordPlus | Social networking (online) | - |
dc.description.journalRegisteredClass | scopus | - |
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