Automatic Video-to-Audiotactile Conversion of Golf Broadcasting on A Refreshable Pin Array
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Kim, Haerim | - |
dc.contributor.author | Chung, Minho | - |
dc.contributor.author | Kim, Eunchae | - |
dc.contributor.author | Yoo, Yongjae | - |
dc.date.accessioned | 2024-12-05T07:00:37Z | - |
dc.date.available | 2024-12-05T07:00:37Z | - |
dc.date.issued | 2024-10 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/erica/handle/2021.sw.erica/121209 | - |
dc.description.abstract | Video accessibility is an important but challenging research question. In this study, we implemented and evaluated a system that converts video content into audio clips and tactile icons without losing context using a refreshable pin array display. The suggested system converts contextual information of the video to audio description and tactile scenes, allowing users to hear and touch. As an initial target, we selected golf broadcasting, a popular sport in the BLVI community, which has a clear context yet relies heavily on visual features and provides limited information through audio. We extracted contextual information through computer vision to deliver information such as scores and the trajectories and results of shots. Then, we converted them to audio via Text-to-Speech and tactile icons on the pin array. We evaluated the system by conducting a perception experiment and a usability survey, and the results showed that the system effectively converted the information. © 2024 Owner/Author. | - |
dc.format.extent | 8 | - |
dc.language | 영어 | - |
dc.language.iso | ENG | - |
dc.publisher | Association for Computing Machinery, Inc | - |
dc.title | Automatic Video-to-Audiotactile Conversion of Golf Broadcasting on A Refreshable Pin Array | - |
dc.type | Article | - |
dc.publisher.location | 미국 | - |
dc.identifier.doi | 10.1145/3677386.3682092 | - |
dc.identifier.scopusid | 2-s2.0-85205566710 | - |
dc.identifier.wosid | 001323671000016 | - |
dc.identifier.bibliographicCitation | SUI '24: Proceedings of the 2024 ACM Symposium on Spatial User Interaction, pp 1 - 8 | - |
dc.citation.title | SUI '24: Proceedings of the 2024 ACM Symposium on Spatial User Interaction | - |
dc.citation.startPage | 1 | - |
dc.citation.endPage | 8 | - |
dc.type.docType | Proceedings Paper | - |
dc.description.isOpenAccess | N | - |
dc.description.journalRegisteredClass | scopus | - |
dc.relation.journalResearchArea | Computer Science | - |
dc.relation.journalResearchArea | Imaging Science & Photographic Technology | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Cybernetics | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Theory & Methods | - |
dc.relation.journalWebOfScienceCategory | Imaging Science & Photographic Technology | - |
dc.subject.keywordAuthor | accessibility | - |
dc.subject.keywordAuthor | computer vision | - |
dc.subject.keywordAuthor | haptics | - |
dc.subject.keywordAuthor | modality conversion | - |
dc.subject.keywordAuthor | sensory substitution | - |
dc.subject.keywordAuthor | tactile display | - |
dc.subject.keywordAuthor | tactile icons | - |
dc.subject.keywordAuthor | Visually impaired users | - |
dc.identifier.url | https://dl.acm.org/doi/10.1145/3677386.3682092 | - |
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.
55 Hanyangdeahak-ro, Sangnok-gu, Ansan, Gyeonggi-do, 15588, Korea+82-31-400-4269 sweetbrain@hanyang.ac.kr
COPYRIGHT © 2021 HANYANG UNIVERSITY. ALL RIGHTS RESERVED.
Certain data included herein are derived from the © Web of Science of Clarivate Analytics. All rights reserved.
You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.