Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

효율적인 3DoF+ 360 비디오 전송을 위한 프로젝션 변경A Study on Projection Conversion for Efficient 3DoF+ 360-Degree Video Streaming

Other Titles
A Study on Projection Conversion for Efficient 3DoF+ 360-Degree Video Streaming
Authors
정종범이순빈장동민김성빈이상순류은석
Issue Date
Dec-2019
Publisher
한국방송∙미디어공학회
Keywords
360-Degree Video; 3DoF+; HEVC; Virtual Reality; 360lib; Projection
Citation
방송공학회 논문지, v.24, no.7, pp.1209 - 1220
Journal Title
방송공학회 논문지
Volume
24
Number
7
Start Page
1209
End Page
1220
URI
https://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/19262
DOI
10.5909/JBE.2019.24.7.1209
ISSN
1226-7953
Abstract
The demand for virtual reality (VR) is rapidly increasing. Providing the immersive experience requires much operation and many data to transmit. For example, a 360-degree video (360 video) with at least 4K resolution is needed to offer an immersive experience to users. Moreover, the MPEG-I group defined three degrees of freedom plus (3DoF+), and it requires the transmission of multiview 360 videos simultaneoulsy. This could be a burden for the VR streaming system. Accordingly, in this work, a bitrate-saving method using projection conversion is introduced, along with experimental results for streaming 3DoF+ 360 video. The results show that projection conversion of 360 video with 360lib shows a Bjontegaard delta bitrate gain of as much as 11.4%.
Files in This Item
There are no files associated with this item.
Appears in
Collections
IT융합대학 > 컴퓨터공학과 > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Lee, Sang Soon photo

Lee, Sang Soon
IT (Department of Computer Engineering)
Read more

Altmetrics

Total Views & Downloads

BROWSE