Detailed Information

Cited 13 time in webofscience Cited 16 time in scopus
Metadata Downloads

3DoF+360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming

Authors
Jeong, JongBeomJang, DongminSon, JangwooRyu, Eun-Seok
Issue Date
Sep-2018
Publisher
MDPI
Keywords
virtual reality; 3DoF+; HEVC; view synthesis; VSRS; multi-view video coding
Citation
SENSORS, v.18, no.9
Journal Title
SENSORS
Volume
18
Number
9
URI
https://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/3405
DOI
10.3390/s18093148
ISSN
1424-8220
Abstract
Recently, with the increasing demand for virtual reality (VR), experiencing immersive contents with VR has become easier. However, a tremendous amount of calculation and bandwidth is required when processing 360 videos. Moreover, additional information such as the depth of the video is required to enjoy stereoscopic 360 contents. Therefore, this paper proposes an efficient method of streaming high-quality 360 videos. To reduce the bandwidth when streaming and synthesizing the 3DoF+ 360 videos, which supports limited movements of the user, a proper down-sampling ratio and quantization parameter are offered from the analysis of the graph between bitrate and peak signal-to-noise ratio. High-efficiency video coding (HEVC) is used to encode and decode the 360 videos, and the view synthesizer produces the video of intermediate view, providing the user with an immersive experience.
Files in This Item
There are no files associated with this item.
Appears in
Collections
ETC > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Altmetrics

Total Views & Downloads

BROWSE