A comparative analysis of user interface through virtual reality media art works case analysis
- Authors
- 김동조; 이상화; 김정윤
- Issue Date
- 2018
- Publisher
- 차세대컨버전스정보서비스학회
- Keywords
- Virtual reality; media art; VR art platform; artwork; UI
- Citation
- 차세대컨버전스정보서비스기술논문지, v.7, no.2, pp.163 - 176
- Journal Title
- 차세대컨버전스정보서비스기술논문지
- Volume
- 7
- Number
- 2
- Start Page
- 163
- End Page
- 176
- URI
- https://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/4595
- DOI
- 10.29056/jncist.2018.12.04
- ISSN
- 2384-101X
- Abstract
- Virtual reality technologies are applied in various fields at home and abroad. Some renowned media artists create artworks by making good use of virtual reality technology. Some artists create their artworks focusing on virtual reality and augmented reality. There were some studies on virtual space and real space but due to development of virtual reality technology using advanced technology has increased. Virtual reality media artworks interact with viewers with physically changed by a user. In this process, interface is composed properly. Advanced technology helps a user to experience virtual reality, psychological change and modify artworks physically. Virtual reality’s interface allows a viewer to be immersed in contents and to interact with artwork through sensuous experience. Interface embedded in such artworks provides a user with various information and explains situation of virtual reality space. This paper analyzes and examines media artworks that virtual reality technology is applied centering on artworks implemented as VR art platform.
- Files in This Item
- There are no files associated with this item.
- Appears in
Collections - 게임대학원 > 게임공학과 > 1. Journal Articles
![qrcode](https://api.qrserver.com/v1/create-qr-code/?size=55x55&data=https://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/4595)
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.