가상(VR)스포츠를 활용한 효과적인 체육수업 적용가능성 탐색 : 체육교사 대상으로
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 김하영 | - |
dc.contributor.author | 김석산 | - |
dc.contributor.author | 심승보 | - |
dc.date.accessioned | 2024-05-28T06:30:29Z | - |
dc.date.available | 2024-05-28T06:30:29Z | - |
dc.date.issued | 2024-04 | - |
dc.identifier.issn | 1226-0258 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/91345 | - |
dc.description.abstract | The purpose of this study is to explore the applicability and development direction of virtual reality sports in the field of physical education, as well as the value of future physical education, at a time when the paradigm shift in education due to science and technology is fastest. For this study, in-depth interviews were conducted with seven physical education teachers who are currently working in Seoul and Gyeonggi Province. The results are as follows. First, virtual reality sports in the form of games can provide interest and motivation to students. Second, virtual reality sports can bring changes to physical education classes. Third, virtual reality sports can maintain the educational value of physical education classes. Fourth, to operate virtual reality sports, it is necessary to develop the professionalism of teachers and highlight the importance of environmental configuration. | - |
dc.format.extent | 10 | - |
dc.language | 한국어 | - |
dc.language.iso | KOR | - |
dc.publisher | 한국체육과학회 | - |
dc.title | 가상(VR)스포츠를 활용한 효과적인 체육수업 적용가능성 탐색 : 체육교사 대상으로 | - |
dc.title.alternative | Exploring the Applicability of Effective Physical Education Classes Using Virtual (VR) Sports : Targeting Physical Education Teachers | - |
dc.type | Article | - |
dc.identifier.bibliographicCitation | 한국체육과학회지, v.33, no.2, pp 387 - 396 | - |
dc.identifier.kciid | ART003079566 | - |
dc.description.isOpenAccess | N | - |
dc.citation.endPage | 396 | - |
dc.citation.startPage | 387 | - |
dc.citation.title | 한국체육과학회지 | - |
dc.citation.volume | 33 | - |
dc.citation.number | 2 | - |
dc.publisher.location | 대한민국 | - |
dc.subject.keywordAuthor | virtual reality | - |
dc.subject.keywordAuthor | virtual reality sports | - |
dc.subject.keywordAuthor | physical education | - |
dc.subject.keywordAuthor | physical education class | - |
dc.description.journalRegisteredClass | kci | - |
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