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고교 교과 성취기준 연계형 융합인재교육(STEAM) 프로그램 개발 사례 : 예술적 아우라, 과학적으로 접근하기
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 현은령 | - |
| dc.date.accessioned | 2021-08-02T11:59:11Z | - |
| dc.date.available | 2021-08-02T11:59:11Z | - |
| dc.date.issued | 2019-09-19 | - |
| dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/14963 | - |
| dc.title | 고교 교과 성취기준 연계형 융합인재교육(STEAM) 프로그램 개발 사례 : 예술적 아우라, 과학적으로 접근하기 | - |
| dc.type | Conference | - |
| dc.citation.conferenceName | 2019 공학교육학술대회 | - |
| dc.citation.conferencePlace | 라마다프라자 제주호텔 | - |
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