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Effectiveness of game based learning to minimize boolean functions

Authors
Choi, Yong Suk
Issue Date
Sep-2015
Publisher
Springer Nature
Keywords
Game based learning; Boolean function minimization; Learning effectiveness
Citation
Multimedia Tools and Applications, v.74, no.17, pp 7131 - 7146
Pages
16
Indexed
SCIE
SCOPUS
Journal Title
Multimedia Tools and Applications
Volume
74
Number
17
Start Page
7131
End Page
7146
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/156473
DOI
10.1007/s11042-014-1956-8
ISSN
1380-7501
1573-7721
Abstract
We developed a game based content for learning to minimize boolean functions using Karnaugh Map. With interesting game based scenarios and an intelligent tutoring module, our content could give adaptive feedbacks to learners as needed in order to make the learners well-motivated and immersed in learning context. We performed an experiment for three student groups (one experimental group and two control groups) which were learning the minimization of boolean functions at a vocational high school in Korea, and compared our content aided learning to other conventional ones for evaluating the learning effectiveness. In this experiment, we identified that our content aided learning was more effective than other ones significantly in terms of both academic achievement and learning attitude. More specifically, our content was very useful for learners to improve academic attitude and learning habit.
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Choi, Yong Suk
COLLEGE OF ENGINEERING (SCHOOL OF COMPUTER SCIENCE)
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