Real-time view synthesis system with multi-texture structure of GPU
- Authors
- Choi, Ji-Youn; Ryu, Sae-Woon; Shin, Hong-Chang; Park, Jong-Il
- Issue Date
- Feb-2010
- Publisher
- IEEE
- Citation
- ICCE 2010 - 2010 Digest of Technical Papers International Conference on Consumer Electronics, pp.171 - 172
- Indexed
- SCOPUS
- Journal Title
- ICCE 2010 - 2010 Digest of Technical Papers International Conference on Consumer Electronics
- Start Page
- 171
- End Page
- 172
- URI
- https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/175456
- DOI
- 10.1109/ICCE.2010.5418768
- ISSN
- 0000-0000
- Abstract
- Glassless 3D display requires multiple images taken from different viewpoints to show a scene. Thus, generating such a large number of viewpoint images effectively is emerging as a key technique in 3D video technology. Image-based view synthesis is a technique of generating required virtual viewpoint images using a limited number of views and depth maps. In this paper, we propose an algorithm to compute virtual views much faster by using multi-texture image structure of graphics processing unit(GPU). We demonstrate the effectiveness of our algorithm for fast view synthesis through a variety of experiments with real data.
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