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Understanding Design Experience in Virtual Reality for Interior Design Process

Authors
KIM, HWANHyun, Kyung Hoon
Issue Date
Apr-2022
Publisher
CAADRIA
Keywords
Spatial Design Experience; User Study; Design Process; Virtual Reality; SDG 9
Citation
Proceedings of the 27th International Conference for The Association for Computer-Aided Architectural Design Research in Asia, v.1, pp.59 - 68
Indexed
OTHER
Journal Title
Proceedings of the 27th International Conference for The Association for Computer-Aided Architectural Design Research in Asia
Volume
1
Start Page
59
End Page
68
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/189031
DOI
10.52842/conf.caadria.2022.1.059
Abstract
Virtual reality (VR) can enhance users' spatial perception by enabling spatial design activities. Conversely, the VR environment provides more visual information for the user to process than the desktop environment, resulting in a low efficiency of the design process. This study aims to verify whether VR can have a distinctive influence on the spatial design experience compared to the desktop environment. We conducted user studies on design experience in VR and desktop environments to accomplish this goal. The results revealed that participants‚ satisfaction with the design experience was higher in VR; however, the task completion was more time consuming than in the desktop environment.
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서울 생활과학대학 > 서울 실내건축디자인학과 > 1. Journal Articles

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Hyun, Kyung Hoon
COLLEGE OF HUMAN ECOLOGY (DEPARTMENT OF INTERIOR ARCHITECTURE DESIGN)
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