Discussion of Scientific Literacy Through Interdisciplinary Convergence - Focusing on case of ˂Big Data, IoT, and Humanities Imagination˃ educational cases -
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Kim, Seong Hee | - |
dc.date.accessioned | 2023-09-04T07:06:35Z | - |
dc.date.available | 2023-09-04T07:06:35Z | - |
dc.date.created | 2023-08-07 | - |
dc.date.issued | 2023-07 | - |
dc.identifier.issn | 1976-6211 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/189650 | - |
dc.description.abstract | Background/Objectives: Scientific literacy education is considered as fundamental competence in the era of scientific and technological advancement, the information age, the era of big data, and the age of artificial intelligence. In this paper, we aim to introduce the method of integrated education through “science liberal arts education” as an approach to cultivation the necessary “scientific literacy” in the era of the information revolution. Methods/Statistical analysis: For convergence education for the cultivation of scientific literacy, in the existing lecture method, the learner’s educational needs were confirmed through the SERVQUL Model before and after learning. Later, as a teaching method to improve the SERVQUL Gap that occurs from this learning motivation, M(Merge) type was selected from among the four types of IC-PBL teaching methods, and then <Big Data, Internet of Things, and Humanities Imagination> education cases were analyzed._Through close collaboration with companies, is was confirmed that class design and the IC-PBL teaching method serve as an opportunity to improve the ‘gap’ between the class motivation that learners expect from class and the instructor’s educational goal. Above all, it served as an opportunity for learners to prepare ‘realistically’ for exploring and designing their own career and the situation of companies outside of school_ | - |
dc.language | 영어 | - |
dc.language.iso | en | - |
dc.publisher | 한국엔터테인먼트산업학회 | - |
dc.title | Discussion of Scientific Literacy Through Interdisciplinary Convergence - Focusing on case of ˂Big Data, IoT, and Humanities Imagination˃ educational cases - | - |
dc.title.alternative | 학제간 융합을 통한 과학적 소양 논의 - <빅데이터, IoT, 그리고 인문학 상상력> 교육 사례를 중심으로 - | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | Kim, Seong Hee | - |
dc.identifier.doi | 10.21184/jkeia.2023.7.17.5.91 | - |
dc.identifier.bibliographicCitation | 한국엔터테인먼트산업학회논문지, v.17, no.5, pp.91 - 101 | - |
dc.relation.isPartOf | 한국엔터테인먼트산업학회논문지 | - |
dc.citation.title | 한국엔터테인먼트산업학회논문지 | - |
dc.citation.volume | 17 | - |
dc.citation.number | 5 | - |
dc.citation.startPage | 91 | - |
dc.citation.endPage | 101 | - |
dc.type.rims | ART | - |
dc.identifier.kciid | ART002984581 | - |
dc.description.journalClass | 2 | - |
dc.description.isOpenAccess | N | - |
dc.description.journalRegisteredClass | kci | - |
dc.subject.keywordAuthor | 증강현실 | - |
dc.subject.keywordAuthor | 과학적 소양 | - |
dc.subject.keywordAuthor | 교수법 | - |
dc.subject.keywordAuthor | 산업연계 | - |
dc.subject.keywordAuthor | 문제해결 | - |
dc.subject.keywordAuthor | Augmented Reality | - |
dc.subject.keywordAuthor | Scientific Literacy | - |
dc.subject.keywordAuthor | Teaching Method | - |
dc.subject.keywordAuthor | Industrial Coupled | - |
dc.subject.keywordAuthor | Problem Based Learning | - |
dc.identifier.url | https://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE11484352&language=ko_KR&hasTopBanner=true | - |
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.
222, Wangsimni-ro, Seongdong-gu, Seoul, 04763, Korea+82-2-2220-1365
COPYRIGHT © 2021 HANYANG UNIVERSITY.
Certain data included herein are derived from the © Web of Science of Clarivate Analytics. All rights reserved.
You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.