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Data-Driven Biped Controlopen access

Authors
Lee, Yoon sangKim, SungeunLee, Jehee
Issue Date
Jul-2010
Keywords
Character Animation; Bipedal Locomotion; Physically Based Animation; Motion Capture; Data-Driven Control
Citation
ACM TRANSACTIONS ON GRAPHICS, v.29, no.4
Indexed
SCIE
SCOPUS
Journal Title
ACM TRANSACTIONS ON GRAPHICS
Volume
29
Number
4
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/193114
DOI
10.1145/1778765.1781155
ISSN
0730-0301
Abstract
We present a dynamic controller to physically simulate under-actuated three-dimensional full-body biped locomotion. Our datadriven controller takes motion capture reference data to reproduce realistic human locomotion through realtime physically based simulation. The key idea is modulating the reference trajectory continuously and seamlessly such that even a simple dynamic tracking controller can follow the reference trajectory while maintaining its balance. In our framework, biped control can be facilitated by a large array of existing data-driven animation techniques because our controller can take a stream of reference data generated on-the-fly at runtime. We demonstrate the effectiveness of our approach through examples that allow bipeds to turn, spin, and walk while steering its direction interactively.
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