Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

Generative replay for multi-class modeling of human activities via sensor data from in-home robotic companion pets

Authors
Kim, SeongcheolBennett, Casey C.Henkel, ZacharyLee, JinjaeStanojevic, CedomirBaugus, KennaBethel, Cindy L.Piatt, Jennifer A.Sabanovic, Selma
Issue Date
Mar-2024
Publisher
Springer Verlag
Keywords
Human-robot interaction; Machine learning; Generative adversarial network; Generative replay; Ecological momentary assessment; Human activity recognition
Citation
Intelligent Service Robotics, v.17, no.2, pp 277 - 287
Pages
11
Indexed
SCIE
SCOPUS
Journal Title
Intelligent Service Robotics
Volume
17
Number
2
Start Page
277
End Page
287
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/197129
DOI
10.1007/s11370-023-00496-0
ISSN
1861-2776
1861-2784
Abstract
Deploying socially assistive robots (SARs) at home, such as robotic companion pets, can be useful for tracking behavioral and health-related changes in humans during lifestyle fluctuations over time, like those experienced during CoVID-19. However, a fundamental problem required when deploying autonomous agents such as SARs in people's everyday living spaces is understanding how users interact with those robots when not observed by researchers. One way to address that is to utilize novel modeling methods based on the robot's sensor data, combined with newer types of interaction evaluation such as ecological momentary assessment (EMA), to recognize behavior modalities. This paper presents such a study of human-specific behavior classification based on data collected through EMA and sensors attached onboard a SAR, which was deployed in user homes. Classification was conducted using generative replay models, which attempt to use encoding/decoding methods to emulate how human dreaming is thought to create perturbations of the same experience in order to learn more efficiently from less data. Both multi-class and binary classification were explored for comparison, using several types of generative replay (variational autoencoders, generative adversarial networks, semi-supervised GANs). The highest-performing binary model showed approximately 79% accuracy (AUC 0.83), though multi-class classification across all modalities only attained 33% accuracy (AUC 0.62, F1 0.25), despite various attempts to improve it. The paper here highlights the strengths and weaknesses of using generative replay for modeling during human-robot interaction in the real world and also suggests a number of research paths for future improvement.
Files in This Item
Go to Link
Appears in
Collections
서울 공과대학 > ETC > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Altmetrics

Total Views & Downloads

BROWSE