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PhysicsFC: Learning User-Controlled Skills for a Physics-Based Football Player Controller

Authors
Kim, MinsuJung, EunhoLee, Yoonsang
Issue Date
Aug-2025
Publisher
Association for Computing Machinary, Inc.
Keywords
Football Skill Policies; Interactive Football Gameplay; Skill Transition-Based Initialization; Data-Embedded Goal-Conditioned Latent Guidance; Reinforcement Learning; Physics-Based Character Control
Citation
ACM Transactions on Graphics, v.44, no.4, pp 1 - 21
Pages
21
Indexed
SCIE
SCOPUS
Journal Title
ACM Transactions on Graphics
Volume
44
Number
4
Start Page
1
End Page
21
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/208582
DOI
10.1145/3731425
ISSN
0730-0301
1557-7368
Abstract
We propose PhysicsFC, a method for controlling physically simulated football player characters to perform a variety of football skills-such as dribbling, trapping, moving, and kicking-based on user input, while seamlessly transitioning between these skills. Our skill-specific policies, which generate latent variables for each football skill, are trained using an existing physics-based motion embedding model that serves as a foundation for reproducing football motions. Key features include a tailored reward design for the Dribble policy, a two-phase reward structure combined with projectile dynamics-based initialization for the Trap policy, and a Data-Embedded Goal-Conditioned Latent Guidance (DEGCL) method for the Move policy. Using the trained skill policies, the proposed football player finite state machine (PhysicsFC FSM) allows users to interactively control the character. To ensure smooth and agile transitions between skill policies, as defined in the FSM, we introduce the Skill Transition-Based Initialization (STI), which is applied during the training of each skill policy. We develop several interactive scenarios to showcase PhysicsFC's effectiveness, including competitive trapping and dribbling, give-and-go plays, and 11v11 football games, where multiple PhysicsFC agents produce natural and controllable physics-based football player behaviors. Quantitative evaluations further validate the performance of individual skill policies and the transitions between them, using the presented metrics and experimental designs.
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